this post was submitted on 23 Aug 2024
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First of all thank you for your answer! What I meant with animation is the light color modulation itself, so I would basically need to listen to incoming driver data and record it to play it afterwards as an animation (yes, we would export to usdz in order to import in reality composer).
I do not believe that USDZ supports features that allow you to modify the color of the object or do any kind of driver-based logic. (It certainly did not two years ago, when I was in the AR industry). Blender can do it, but Reality Composer probably can’t.
There are only three possible paths I think might be viable.
Thanks for the detailed explanation, not the answer I hoped for but definitely the answer I needed! Will look into all 3 options, thanks again!