this post was submitted on 23 Aug 2024
99 points (98.1% liked)

Games

31794 readers
853 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Absolutely bizarre that a 1st party title doesn't seem optimized for the console they're developing for. This makes me skeptical the PC version will be optimized too.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 3 weeks ago (2 children)

Both can be true.

I mean.. 30fps has been the single-player console experience for as long as I can remember. (Except for the PS4/XboxOne-native games -- seemingly this entire generation -- which get 60fps on current gen.)

Yes, PC can do 60fps+ if your rig is beefy enough. Yay.

Console wars bullshit is insufferable. Even when PC is one of the consoles.

[–] [email protected] 9 points 3 weeks ago (1 children)

Yeah but on PC you usually get graphics settings you can tune to whatever you like. I'd personally rather have a slightly worse looking game running at 60+fps, than a beautiful one at 30.

[–] [email protected] 4 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

That was an option on console for most of the generation so far: Performance Mode vs. Quality Mode. But that's mostly because nearly every game released so far has been a hastily ported last-gen title. It feels like this gen has really just barely started.

Single-player console games being 30fps is not new by any stretch. That's basically what consoles do. And they've managed pretty well with it so far. If you want to spend 2-3x more on a beefy PC, you can get all the frames you want. More power to you.

20 years ago... Skyrim, Fallout, The Last of Us 1, GTA4-5 on PS3/360 gen. 30fps.

10 years ago... God of War, Gears of War single-player, Fallout 4, The Last of Us 2 on PS4/XBoxOne gen. Also 30fps.

[–] [email protected] 1 points 3 weeks ago* (last edited 3 weeks ago)

Single-player console games being 30fps is not new by any stretch

Yeah I know, that's why I never really got into console gaming unfortunately. As I said elsewhere, I genuinely have trouble making out objects while looking around in first-person games, if it's running at 30fps.

Didn't know about the current gen having performance settings, that's pretty neat. Might actually consider getting one if I can actually run games at a reasonable framerate on them with a lower quality setting.

[–] PunchingWood -1 points 3 weeks ago (1 children)

Just because 30FPS has been a standard on consoles for so long doesn't mean it should stop there.

There's no reason to not advance if they got the opportunity to do so, the entire gaming industry benefits from it.

Xbox is just not capable of handling the game at higher framerates, that has nothing to do with console wars or whatever, it's just the limitation of the hardware and it being an underwhelming console in general.

[–] [email protected] 1 points 3 weeks ago

Consoles are $500 gaming machines, generally capable of about 30fps in games. It's no different for Microsoft or Sony.

And Nintendo... Well, Nintendo is Nintendo.

The bean counters have decided that people don't want to spend more than that on videogame consoles. If you want more fps, luckily everything gets a PC port nowadays; and your almost-certainly-more-than-$500 rig can handle that.

It is what it is.