this post was submitted on 04 Aug 2024
603 points (97.5% liked)
RetroGaming
19666 readers
626 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
They released 32x, Sega Genesis, then Sega Saturn so freaking close to each other that really left a bad taste in everyone's mouth.
Dreamcast came out with Sonic, Shenmue, Power Stone and then the most perfect version of Marvel Vs Capcom 2 and started to become attractive.
Then everyone discovered how to pirate Dreamcast games. Like it was so stupidly easy. People in my campus started giving copied Dreamcast games away.
It was actually the opposite problem... they sold plenty of hardware. But they lost money on every sale and didn't make it back on software purchases as was the plan.
In fact, the Dreamcast had sold more than the Xbox and Gamecube combined for the first several years of their lifespan.
There was also the playstation 2 releasing about 6 months after the dreamcast, with dvd capabilities, when dvd players were expensive as fuck. People were using them as a DVD player. Basically the same reason the playstation 3 sold decently at all in it's first years.
I've heard stories of people buying or being encouraged to buy a PS1 because it also played CDs.
Never heard of that. Audio cd's have been around for a while by then. And cd players weren't expensive. But I could be wrong. I was not really in to consoles at that point.
I wasn't around then but i think the stories I heard was "kid wants his own cd player and gaming console so he buys a PS1"
I remember nobody trusting Sega to not abandon yet another console after a year like all the others so a lot of people stopped buying their brand.
Sega was too early with several innovations like online game downloads, which meant they weren't profitable enough. Technically however they were ages ahead of the competition who later gladly absorbed their knowledge.
Wasn't the deeper story on this a bit more sad? I thought Sega made a bunch of rash idiotic decisions with their product lines, not originally because of Nintendo and Sony, but because of NeoGeo?
They were so convinced NeoGeo was going to be the be all end all of gaming, both home and arcade, so they shotgunned a bunch of ideas out then panic killed several of them?
Ahh no, not saying you were wrong, just checking my decrepit old memory.
wtf did happen w neogeo