this post was submitted on 25 Jul 2024
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Halo

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submitted 4 months ago* (last edited 4 months ago) by GhostlyPixel to c/halo
 
  • Disruptor damage over time is back
  • Bandit rate of fire reduced
  • Sentinel Beam does same damage regardless of distance and no longer does extra headshot damage
  • Ravager primary fire damage increased
  • AR max bloom reduced
  • Skewer reload speed increased
  • Rocket Launcher damage radius reduced, max ammo increased to match other Halo games
  • Sniper max ammo increased to match other Halo games
  • Bulldog max ammo increased
  • A ton of changes to various weapon variants
  • GRENADE JUMPING
  • Ghost health and speed reduced in some directions
  • Banshee ground collision damage reduced, weapon damage increased, roll speed increased
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[–] ShadowCat 2 points 4 months ago

I still wish the sentinel beam had "infinite" range.