this post was submitted on 18 Jul 2024
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[–] ampersandrew 28 points 5 months ago (5 children)

“Splitgate was much more of an arena shooter, fast-paced, very circular motion,” Proulx adds. “With this next game, it's much more of a class-based shooter or arcade shooter where it's still fast-paced. It's still about shooting people and portaling, but it's a little bit more thoughtful, it's a little bit more strategic. The angles are a little bit more intentional and less chaotic.”

Oh, cool. So they're making it worse. Bad enough that they patched LAN out of the first game, they're also patching out the gameplay reason I'd want to play it.

[–] cmrn 22 points 5 months ago (2 children)

The entire reason I loved Splitgate was the simplicity and lack of classes…

[–] [email protected] 2 points 5 months ago

That's true but the simplicity didn't help it maintain it's player base so makes sense why they are going in this direction.

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