this post was submitted on 04 Jul 2024
33 points (85.1% liked)

Linux Gaming

15527 readers
52 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
 

Seriously. I don't know that it can be done on Linux. There was a user on protondb that claimed the game works "even with lots of mods" but there's no way to message people on there and ask them how the fuck they got something to work.

Every single mod requires "Unnoffical Skyrim Special Edition Patch" just about. That mod has esps in it. Esp mods cannot be installed without LOOT which can't run on Linux. Even if I add my mod load order in plugins.txt and write protect it, the game still somehow erases it and refused to load any mods.

Has anyone here got Skyrim special edition mods working on Linux? How did you hack the mod loading and the load order to work without LOOT?

WHY THE FUCK DO THEY HAVE TO MAKE THINGS MORE COMPLICATED THAN DRAGGING AND DROPPING SOME FUCKING FILES

you are viewing a single comment's thread
view the rest of the comments
[–] DishonestBirb 10 points 5 months ago (3 children)

NexusMods is working on their new post-vortex mod client, which does have Linux support. It can be found here on github.

[–] [email protected] 2 points 5 months ago* (last edited 5 months ago)

This is cool and all but it's in very early alpha. It doesn't have the ability to download mods or get linked to my Skyrim game directory.

[–] loo 2 points 5 months ago

Finally. Some good fucking news.

[–] filister -2 points 5 months ago (1 children)

Or you can directly put the mods in the corresponding directories. No need to use some tool, just to perform some copy paste of those files.

[–] Tattorack 7 points 5 months ago

This is an incredibly wrong way to do it and absolutely terrible advice.

The point of a modding tool is that it keeps your actual game directory clean, and that mods don't end up physically overwriting either the game's files or each other's files.