this post was submitted on 29 Jun 2024
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submitted 5 months ago* (last edited 5 months ago) by TCB13 to c/[email protected]
 

New GNOME dialog on the right:

Apple's dialog:

They say GNOME isn't a copy of macOS but with time it has been getting really close. I don't think this is a bad thing however they should just admit it and then put some real effort into cloning macOS instead of the crap they're making right now.

Here's the thing: Apple's design you'll find that they carefully included an extra margin between the "Don't Save" and "Cancel" buttons. This avoid accidental clicks on the wrong button so that people don't lose their work when they just want to click "Cancel".

So much for the GNOME, vision and their expert usability team :P

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[–] Chef6652 56 points 5 months ago (2 children)

I hope they continue learning lessons from other OSes.

I'm feeling like you are wrong about them outright copying. Some good things can be taken from macOS and Windows. But a lot of bad things too, which is why they are thinking it through.

Please do not reduce the community effort to "cloning macOS". It's insulting to the people working on it... Apple doesn't own modals or modal design.

Here there are not 20 ways of putting 3 buttons in a modal. They just happen to choose a way that will also work on mobile I guess.

Kudos for noticing this extra space which could enhance these kind of modals though.

I don't like everything Gnome has been doing, especially with the lack of customization or the status bar. But Gnome has been my go to for 7+ years and I like where it is going. Extensions are pretty fly too 👌

[–] [email protected] 11 points 5 months ago

Sometimes when you get UI experts and users and engineers in the same room they iterate to similar outcomes because its the logical conclusion. Apples design in this case isn't ground breaking or even original.

If multiple species of jumping spider can independently evolve the ability to see red from different branches of their family tree, multiple dev teams can come to the same conclusion about what is more comfortable for reaching with consideration for left and right handed people on various types of screens.

The problem is so scoped these days, its fairly logical for UIs to come to the same outcome.