this post was submitted on 27 Jun 2024
162 points (97.6% liked)

Steam Deck

13952 readers
323 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

Features:

  • 4 Custom Buttons to assign Functions
  • Full Gyro Support (only when "Steam Mode" is activated)
  • A customization feature to only activate Gyro when a specific joystick is touched
  • Continuous button pressing or "Rapid Fire" mode for face buttons
  • Supports both Bluetooth and Wired connections
  • A dedicated Steam button to start big picture mode or bring Steam up
  • A Quick Access Menu button

However it doesn't have:

  • vibration function
  • trackpad
  • Headphone jack

It will cost around $50

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 36 points 1 week ago* (last edited 1 week ago) (13 children)

50?

So they left out vibration so it wouldn't be the usual 60?

Those savings don't take the price down to "will buy" they take the featureset down to "will never buy".

[–] Beefytootz 20 points 1 week ago (11 children)

Honest question, is vibration that important of a feature in your opinion? I don't think I notice it all too much whether it's there or not, so I don't really have much of a preference and wouldn't consider this a deal breaker. I didn't realize people felt strongly about it. Is it an immersion thing?

[–] [email protected] 29 points 1 week ago* (last edited 1 week ago) (2 children)

Immersion, yes, but also haptics provide feedback.

Lots of games use it to tell you things, like when your health is low, when to time something, when you took damage vs blocked successfully, when you're close to a secret...

Used right, it's another sensory input channel in addition to sound and visuals.

One of the biggest genres that I use a controller for, because I consider KBM to be unplayable for it, is racing games. And there haptics are used to tell you TONS about what is happening in the game.

[–] Beefytootz 9 points 1 week ago

I appreciate the feedback! I'm primarily a kbm player, and I don't really play any racing games so I see how I totally would have missed that. Thank you for your response homie!

load more comments (1 replies)
load more comments (9 replies)
load more comments (10 replies)