this post was submitted on 16 Jun 2024
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[–] Wogi 118 points 2 weeks ago (2 children)

Seven dollars to loading screen to your ship, watch an animation of your character sitting down, loading screen to space, loading screen to the system it's in, Dodge some pirates, loading screen to the surface, hop along the completely barren landscape to go to a copy pasted outpost, loading screen back to your ship?

I feel like you could get all of the value of that dlc by just playing a mission over again.

[–] radicalautonomy 28 points 2 weeks ago (1 children)

This...this right here is the reason I quit playing this game, the reason I couldn't quite put my finger on. It was just too fucking disjointed, you are so right.

[–] Wogi 4 points 2 weeks ago (1 children)

I didn't make it very far in to the game, I'd held on to my game pass subscription just waiting for it to come out, and cancelled my game pass after a few hours in Starfield. I made it to like the first big city a few small settlements after that, and everything felt so fucking lifeless. NPCs just didn't seem to belong in the space they inhabited. Oblivion and Skyrim NPCs really seemed like they owned the space they inhabited. Fallout 4 even once you got your settlements going really felt like they were home. The constant loading screens just made everything feel like it's own little universe, apart from the rest of the game. I did have fun raiding some base around the moon, one of the few times I had fun exploring. One of the few times I had fun, honestly.

[–] radicalautonomy 2 points 2 weeks ago

The most fun I had in Starfield was probably a zero-G fight at one point, can't remember if it was the main storyline or not. But I got as far as the final main quest line fight, after which New Game+ would become available. I realized before going into it that...I just didn't care. And I am not one to experience the sunken cost fallacy. So I just logged out, canceled Xbox PC Game Pass, and did something else.

[–] [email protected] 1 points 1 week ago

I haven't played this so take my 2 cents with a pinch of mixed metaphor.

My assumption for this game was that DLC would be new copy pasted outposts, weapons, etc. That's the way a lot of procedural games go. It's not bad really, you take a good core game and pump it full of new set pieces and toys til hell freezes over.