this post was submitted on 06 Jun 2024
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Cyberpunk 2077

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[–] [email protected] 7 points 6 months ago

One enormously clear thing at release was that a lot of content and mechanics were half ready. I recon there was a lot of work towards immersive audio before the initial release that's only finished now.

Also companies that spend years fixing their broken games often receive a lot of praise for their diligence, maybe getting more commendation than if they'd just released a working game.