this post was submitted on 18 May 2024
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Star Citizen
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Honestly? I'm loving it. The biggest improvement for me was getting rid of those awful PIT menus that were ugly and sometimes hard to use. The new system is way more usable, and I'm tweaking the mappings on my controller to see what feels the most usable.
The improvement to EVA is also phenomenally good. You move a bit faster, there's more precision, and traversal between EVA and ship is much smoother. As a salvager that gets in and out to scavenge cargo holds, this is a big deal to me.
The character customizer is also really fun to use, and feels pretty intuitive to use. There's still work to be done in explaining what all of these vertices do, but I think the customization is a lot more flexible.
Some pretty nasty bugs emerged in 3.23 and 3.23.1, but it seems like the team is making pretty good progress on improvements? So, there's that.
I have a question about your first point - do you mean just the personal thoughts menu or the whole first person interaction system? If it's the latter does selecting items work fine for you? For me it tends to select things I'm not interested in (or even ones outside of my field of view) so I'm curious what's your experience with that.
I mostly meant the old system where all options were just a bunch of floating neon text. It was...functional, I guess, but the new system is so much better from a controller perspective. It's not perfect yet, things like elevator buttons are still in a weird spot, but most things are a lot easier to deal with.
I see, thanks for clarifying. I play with keyboard/mouse when on foot and find using it to be more clunky (just in a different way than the floating text) at the moment - hopefully it'll improve with 4.0.