It's been weeks and days since i've done this type of topic, though it's finally time again to do this. Whereas a Lot of 64 and Melee as well as a decent amount of Brawl Veterans are super problematic in execution, Smash 4 Veteran Roster is not like that (for the most part). Almost every Smash 4 newcomer is done well (again, for the most part) and a lot of the ones I would change only have incredibly minor changes such as a single move or an aesthetic change like new alternate costumes.
Now then, Let's again get started.
Villager:
No Changes.
Mega Man:
1.Jab - Quick Boomerang: Fires three boomerangs.
2.Dash Attack - Pile Driver: Rams into opponents with a jackhammer drill, which shoves them off with an explosion.
3.Side Tilt - Tengu Blade: Throws a blade projectile.
4.Side Smash - Drill Bomb: Fires a Drill Bomb, then the drill bomb explodes.
5.Neutral Aerial - Top Spin: Spins around.
6.Forward Aerial - Rolling Cutter: Shoots a scissor-like projectile forward.
7.Forward Throw - Ice Slasher: Fires an arrowhead-shaped blade of ice that freezes opponents, dealing ice damage.
8.Back Throw - Needle Cannon: Shoots needles out of his cannon.
9.Up Throw - Knight Crusher: Fires a spike ball upwards that then comes back to him.
10.Down Throw - Black Hole Bomb: Shoots out a Black Hole, which sucks the opponents into it.
11.Neutral Special: Energy Shot/Charged Shot are moved here and they are the tapped and held versions respectively.
12.Side Special - Shadow Blade: Throws the Shadow Blade like it's a boomerang, then it comes back.
13.Down Special - Jewel Satellite: Summons jewels that orbit around himself & can reflect projectiles as well as thrown at his opponents.
14.Final Smash - Super Adaptor Mega Man: Combines Himself with Rush, then fires a large blast from his cannon.
Wii Fit Trainer:
No Changes.
Rosalina & Luma:
1.Luma gets an orange coloration.
Little Mac:
1.Gets a 3 Stars Meter in his gimmick instead of the Power Meter.
2.Side Special - Dash Punch: Dashes forward. If he runs into his target, he'll deliver a devastating punch.
3.Up Special - Flying Uppercut: Performs an uppercut that sends him flying into the air.
Greninja:
1.Its P4 Alt now resembles its Shiny Coloration.
2.Jab - Quick Attack: Punches forwards in a fast speed.
3.Dash Attack - Giga Impact: Performs a charge attack.
4.Side Tilt - Night Slash: Slashes forwards with Darkness blades.
5.Up Tilt - Ice Punch: One of its fists become icy, then punches upwards with it.
6.Down Tilt - Low Sweep: Runs forward, while attacking opponents in the process.
7.Side Smash - Brick Break: Performs a forward swift chop.
8.Up Smash - Power Up Punch: Punches with one of its fists upwards, increasing its attack power.
9.Down Smash - Frustration: Slams one of its fists downwards in frustration.
10.Forward Aerial - Acrobatics: Performs a fast axe kick, which can meteor spike opponents.
11.Back Aerial - False Swipe: Swings its fist backwards.
12.Up Aerial - Aerial Ace: Only the name is changed.
13.Down Aerial - Low Kick: Thrusts one of its legs downwards, kicking opponents.
14.Pummel - Pound: Pounds the opponent.
15.Forward Throw - Liquidation: Slams the opponent with water at full force.
16.Back Throw - Fling: Picks the opponent up, then throws them backwards.
17.Up Throw - U-Turn: Jumps in the air with the opponent, flips, then slams them on the ground behind it.
18.Neutral Special - Water Shuriken: Remains although it now forms immediately and fires automatically instead of being charged.
19.Side Special - Shadow Sneak: Remains although it is now faster but weaker instead.
20.Up Special - Bounce: Bends down & pushes off the ground with great force, gaining supernatural height, gets back, bouncing on opponents or just simply landing on the battlefield.
21.Down Special - Mat Block: Raises the Mat Block, reflecting projectiles.
22.Final Smash - Surf: Creates a giant water wave to attack opponents.
Mii Brawler:
No Changes
Mii Swordfighter:
No Changes
Mii Gunner:
No Changes
Palutena:
1.Up Special - Sky Jump: Leaps into the air, damaging opponents with the rings of light
2.Final Smash - Light's Judgement: Creates a blast of light around herself, stunning any opponents caught as she teleports away, projecting herself into the sky before unleashing a massive beam of light at them.
3.The Censorship that is done to her outfit is now undone.
Pac-Man:
1.He will now have his Voice from Martin T Sherman.
2.I'd also change his alternate colors.
P2 alt. is red
P3 alt. is pink
P4 alt. is cyan
P5 alt. is orange
P6 alt. is purple
P7 alt. is blue with white eyes and gloves
P8 alt. is black with blue eyes and gloves
3.Down Aerial - Butt Bounce: Butt Stomps Downward, Bouncing on & Meteor Spiking Opponents.
4.Side Special - Rev-Roll: Charges himself by running in place, then curls into a ball and takes off into a high-speed tackle. The longer the Special button is held, the further he'll go.
Robin:
1.The Durability Gimmick is removed.
2.Jab: Now their attacks consist of Tome, Levin Sword and Bronze Sword.
3.Side Smash - Bolganone: Summons an Eruption, dealing fire damage.
4.Up Smash - Mjölnir: Pull up their Sword and call down a large lightning bolt from above themselves.
5.Down Smash: Elwind is moved here.
6.Neutral Special: Only Elthunder remains.
7.Up Special - Rexcalibur: Raises their arms, summoning a vortex of spinning blue-green air around them and going upwards and carrying them with it.
8.Down Special - Ignis: Opens their tome and gives focus, increasing their physical attacks.
9.Final Smash - Pair Up: Tharja takes Chrom's place since chrom is now playable.
Lucina:
1.Side Tilt: Swipes downward.
2.Down Tilt: Sweeps the Sword.
3.Side Smash - Gradivus: Thrusts the Spear forward.
4.Up Smash - Rapier: Swings the Rapier upwards twice.
5.Down Smash - Levin Sword: Slams the levin sword downwards, electrocuting opponents on the way.
6.Forward Aerial: Swings the Levin Sword forwards.
7.Back Aerial: Thrusts the Gradivus backwards.
8.Up Aerial: Swings the Rapier upwards twice.
9.Neutral Special - Brave Bow: Shoots an arrow from the Bow.
10.Side Special - Aether: Performs a forward slash before jumping backwards.
11.Up Special - Spin Jump: Jumps upwards, then spins around back downward, can also meteor spike opponents.
12.Down Special - Dual Strike: Charges, then summons allies from the future.
12.1.Charge might be a quick, short-range slash that doesn’t do a lot of damage but a goodly amount of knock-back to get more aggressive opponents away from you. Owain, Inigo, and Severa would be good for this position.
12.2.Charge might be a more powerful, though slower and with less knock-back, attack that reaches just past the range of Shield Breaker. Kjelle and Yarne would be good for this position
12.3.Charge might have the longest range but middling power and the least knock-back. Morgan, Laurent, and Noire would be good for this position.
13.Final Smash - Great Lord Lucina: Throws the Master Seal forward as she says "Time to change fate!", transforms into her Great Lord form & swiping at any caught opponent with a flurry of sword swings & ending with an uppercut swing before turning back to normal.
Shulk:
1.I'd change his face to make it look better and more-accurate. Lots of people really seem to hate it.
2.Neutral Special: Monado Eater and Monado Purge are now added in.
3.Final Smash - Chain Attack: It goes back to only allowing three party members. It can also now also include Reyn, Sharla and Melia.
Dark Pit:
1.Jab - Bear Claws: Slashes three times.
2.Dash Attack: Electroshock Arm is moved here and it can no longer reflect projectiles.
3.Side Tilt: Performs a forward kick.
4.Up Tilt - Stealth Claws: Swings the claws upwards.
5.Down Tilt - Bullet Blade: Performs a sweep with one of the parts of the blade.
6.Side Smash - EZ Cannon: Fires a powerful shot.
7.Up Smash - Optical Blade: Swings the blade upwards.
8.Down Smash - Knuckle Staff: swings the staff around.
9.Neutral Aerial: Performs a forward angle Kick.
10.Forward Aerial - First Blade: Swipes the blade parts forwards.
11.Back Aerial - Skyscraper Club: Swings the Skyscraper club backwards.
12.Up Aerial - Viridi Claws: Swings the claws upwards.
13.Down Aerial - Ogre Club: Swings the Ogre Club downwards, which can also meteor spike opponents.
14.Forward Throw - Cutter Palm: Throws the opponent forwards, then fires light rings that slice through foes.
15.Back Throw - Shocking Palm: Throws the opponent backwards, then fires an electric shot from the Shocking palm.
16.Up Throw - Viridi Palm: Throws the opponent upwards, then fires a shot from the Viridi Palm.
17.Down Throw - Violet Palm: Throws the opponent downwards, then fires a shot from the Violet Palm.
18.Side Special - Dark Pit Staff: Fires a shot from the Staff.
19.Up Special - Power of Flight: He is now given unlimited flight.
20.Down Special - Shock Orbitars: Release an electric projectile and Emit a shockwave upon coming in contact with a projectile and shock the opponent if they come in contact with them.
21.Final Smash - Lightning Chariot: Jumps aboard the Lightning Chariot and flies off-screen. Afterwards, a player-controlled reticle appears on-screen. If the attack button is pressed, he'll then command Phos and Lux to ram the Lightning Chariot into any opponents.
Bowser Jr.:
1.The Hammer is replaced with the Paintbrush and Magic Wands respectively, altering the appearance of their Up-Aerial, Up-Special post-launch, Side Taunt, and Up Victory Pose.
2.Dash Attack: The Clown Car Dash is moved here.
3.Side Tilt: Thrust the Paintbrush or the Magic Wands forwards.
4.Up Tilt: Thrust the Paintbrush or the Magic Wands upwards.
5.Forward Aerial: Swing the Paintbrush or the Magic Wands forwards.
6.Back Aerial: Swing the Paintbrush or the Magic Wands backwards.
7.Up Aerial: Swing the Paintbrush or the Magic Wands upwards.
8.Down Aerial - Ground Pound: Drops down a short distance while spinning, which has the ability to meteor spike opponents.
9.Side Special - Bulls-Eye Bill: The Junior Clown Car fires a Bulls-Eye Bill from a side cannon, which can be directed before exploding.
10.Final Smash - Airship Assault: The Mecha Hand from New Super Mario Bros. U pops out of a compartment on the Junior Clown Car, punching anyone in it's path. Up to three opponents will get sent into a cinematic, where Bowser Jr. stands atop his father's airship and laughs to himself, before ordering the airship he's standing on, as well as several others nearby, to fire at his victims, bombarding them with cannonballs resulting in a massive explosion.
11.The Clown Car can now float albeit for 2.5 seconds.
Duck Hunt Duo:
No Changes.
Ryu:
1.The EX Meter gimmick is now added to Ryu's Gimmick Game.
2.The Command Input System and 1-on-1 Facing gimmicks are removed.
Cloud:
1.Cloud will now have his english voice from Cody Christian.
2.The Limit Meter Gimmicks is kept, although it now only happens to increase when Cloud Takes damage.
3.Down Special: Only the Tornado Blow remains.
4.Final Smash: Only the regular Omnislash remains.
5.I'd also changes His alternate colors.
P3 alt. has a slightly darker version of the default outfit and black hair.
P4 alt. has a black and white outfit and dark brown hair.
P5 alt. has a red and pink outfit and slightly lighter hair.
P6 alt. has a black and dark gray outfit and black hair.
P7 alt. has a yellow and blue outfit.
P8 alt. has a white and red outfit and pink hair.
Corrin:
1.Down Tilt: Now they perform a tail swipe.
2.Down Smash: Transforms her arm into a dragon mouth with Dragon Fang, conjures a large purple magic orb in it & punches the ground with it, creating a large explosion.
3.Down Aerial: Transforms into their dragon form & does a body slam, meteor smashing opponents.
4.Down-Special - Dragon Surge: Transforms into their dragon form and slams the ground with their front legs, creating a watery shockwave on the ground that deals a ton of knockback. Charging the move will greatly increase the range of the shockwave.
Bayonetta:
1.Bayonetta is now played by Jennifer Hale instead of Hellena Taylor.