Previously I did ideas for Agumon, now i'm moving to the Second Candidate for the series, Crash Bandicoot, the main protagonist of the series named after him.
Series Symbol: A Wumpa Fruit, a collectable item from the Crash Bandicoot series.
Attributes:
Crash is a medium-weight character who has moderate fall speed and fast run speed. He has good recovery options with 2 high jumps coupled with third/fourth courtesy of his Crate and Jetpack. He also has a horizontal recovery with his Spin Attack and good camping game by blocking other projectiles with Crates.
Stats:
Weight: Medium
Height: Medium
Walk Speed: Moderate
Initial Dash: Fast
Run Speed: Fast
Fall Speed: Fast
Aerial Acceleration: Low
Aerial Speed: Slow
Other Movements:
Jumps: 2
Wall Jump?: No
Wall Cling?: No
Crawl?: Yes
Standard Attacks:
Jab: Does two punches and a Headbutt.
Dash Attack - Super Slide: Performs a sliding kick.
Side Tilt: Does a forward kick with his right leg.
Up Tilt: A Headbutt.
Down Tilt: A crouching staff kick.
Side Smash: Performs a Spinning Punch that consists of a forward hook and a backhand strike.
Up Smash: Jumps up diagonally, then performs a back-flip kick.
Down Smash: Crash does a spinning kick on his head that hits 9 times.
Neutral Aerial - Jetboard: Pulls out the Jetboard from Nowhere and performs a stunt.
Forward Aerial - Flying Kick: Performs a double kick.
Back Aerial: A backward Kick.
Up Aerial: An upward kick.
Down Aerial - Body Slam: Performs a Body dive, which meteor spikes opponents.
Grab, Pummel and Throws:
Grab: Reaches out with one hand.
Pummels: Slaps the opponent.
Forward Throw - Twin Throw - Spins around and uses one arm to throw the opponent forward.
Back Throw: Spins around and uses one arm to throw the opponent backwards.
Up Throw: Performs an upward Toss.
Down Throw: Lifts the opponent with both of his arms, before slamming them onto the ground.
Floor Attacks:
Front Floor Attack: Gets up and swings his fist around.
Back Floor Attack: Gets up and performs a head-standing breakdance kick.
Trip Floor Attack: Gets up and performs a sweep kick.
Ledge Attack: Performs a forward slap while getting up.
Special Attacks:
Neutral Special - Fruit Bazooka: Pulls a Fruit Bazooka, being able to aim by holding the button while moving the control stick up or down.
Side Special - Cyclone Spin: Performs a Spin Attack.
Up Special - Jetpack: Puts on the Jetpack, then flies up with it for a few seconds.
Down Special - Crates: Spawns one of three crates.
Regular Crate: The standard.
TNT Crate: Drops a TNT Crate from the Crash Bandicoot franchise, which explodes after a while if not attacked.
Nitro Crate: Drops a Nitro Crate also from the Crash Bandicoot franchise, which explodes immediately
Final Smash - The Invincible Aku Aku: Puts on Aku Aku as a mask and becomes invincible. Damage is taken just from touching Crash and he can cause knockback. Crash can be maneuvered while Aku Aku is active. Crash’s speed is also slightly increased while in this form. This Final Smash lasts for 15 seconds.
Poses, Animations & Others:
Dodge roll - backwards: Roll backwards.
Dodge roll - forwards: Rolls forwards.
Spot Dodge: Crouches down.
Bubble shield pose: Puts his hands on his head.
Parry: Does spinning kicks.
Entrance Animation: Teleports into the stage from a warp orb.
Idle Animations:
1: Looks from side to side.
2: Scratches his head with his hand.
Taunts:
A: Pulls out a Wumpa fruit and spins it on his finger before throwing it away. If Crash waits long enough, a Wumpa Fruit will fall on him, freezing him until he spins free after 1 second.
B: Looks at the screen and puts one of his eyebrows up and down, while doing a thumbs up.
C: Acts like a chicken by swinging his arms behind him on a back and clucks some chicken sounds.
Victory Poses:
A: Performs his trademark Crash Dance. There's a small chance for him to burp out a butterfly a second after the dance.
B: Spins around and kneels with his hands in the air while shouting "BADABAAAAAHHH!"
C: Breakdances before laying down sideways, pointing and smiling while winking.
Victory Music: Crash/Coco Trophy Presentation - Crash Team Racing: Nitro-Fueled.
Losing Pose: Crash claps his hands to the winner, his eyes vacant and his tongue hanging out.
Credits Theme: Hog Wild / Whole Hog (Crash Bandicoot: N. Sane Trilogy)
Alternate Colors:
1.Orange and Blue
2.Brown and Camo
3.Yellow/White and Sky Blue
4.Red/Pink and White
5.Blue and Grey
6.Green/Brown
7.Grey/Black
8.Orange/Green
Aesthetics:
When Defeated in a Stamina Battle, he turns into an Angel Spirit before his body disappears.
When Blast Zone KO'd (outside of Star and Screen KOs), his shoes will start flying off from blast zone.
Cast:
English - Steve Blum