Helldivers 2

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Welcome to the Helldivers 2 Community on the Fediverse.

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founded 9 months ago
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Snippet from Community Update

Q: That’s quite the tease! Can you tell us anything about what you’re working on right now?

A: I'm currently working on a planetary modifier that will see new lethal variants of some of our existing bugs spawn. I'm pleased with how they are turning out and I think they will present a unique challenge for the Helldivers. Another enemy I've worked on is the Impaler, which I will not say more about at this point - though returning Helldivers will recall this name with a certain amount of trepidation.

Deadlier hunters... Damn those fascist bugs.

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Video originally posted on Arrowhead Studio social media outlets.

Did one of our daring video team members just manage to capture some rare footage of the elusive J.O.E.L? 😳

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to me i've always thought of the jump pack as a kind of gag stratagem, don't get me wrong i love using it, but it seems outclassed by almost everything else you could bring. one area where it does shine is in automaton missions, where you often need to get into a base and call down a hellbomb. the jump pack is great at skipping past the walls surrounding automaton bases, and getting right to the objective. at least a few times, i've used this strategy to great effect. i've seen a few clips of helldivers using it to jump onto factory striders and tanks, to then deliver stratagems directly to these heavy targets. personally, i'm not skilled (or brave!) enough to attempt this, but it sure looked cool.

anyway, what do you think about the jump pack, and what ways are you using it to spread democracy?

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submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 
 

(Not mine)

picture from page

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submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 
 

Not exactly hell divers, but a spoof video to promote their fight against the YouTube algorithm. I thought it was pretty funny and well done. You may enjoy it as well

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Only seen this happen once in my 400h of playing.

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submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 
 

There is a new mission type on bot planets, Neutralize Orbital Defenses.

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submitted 3 months ago* (last edited 3 months ago) by GhostlyPixel to c/[email protected]
 
 
  • Difficulty Level 10 “Super Helldive”
  • New mission objectives
  • Bigger enemy outposts
  • New Bugs and Bots
  • New environmental hazards

https://blog.playstation.com/2024/07/23/helldivers-2s-biggest-update-yet-escalation-of-freedom-drops-august-6/

Article mentions a new anti grief kicking system:

… we have implemented a system where if a player is kicked, they will spawn into a new session as the host with all of the team’s loot from their previous session. All items can now be picked up by the player before extraction. The squad doing the kicking will see a message in the chat widget that a player has been kicked, yet their loot remains unchanged.

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submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 
 

To all the Helldivers who took part in the last two major orders against the socialist Automatons, thank you. Things were looking bad, but we were able to pull through.

Here's the latest SEHC brief.

With less than 1% of the total time allotted for the Major Order remaining - 43 minutes out of a 72h total - the Helldivers managed to wrestle control back of Choepessa IV from the socialist Automatons! This display of determination and grit goes to show that one should never discount the efficiency and valor of Helldivers when Lady Liberty comes calling. Being "cooked" is something reserved exclusively to toasters in napalm or bugs at the business end of a FLAM-40 Flamethrower.

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Like it's accusing the world of being unfair or something

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Cool demake concept video with very strong Metal Slug vibes (also the video ends with an ad for a new Metal Slug).

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submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 
 

Dear super earth citizens, I just completed a whole round against Automatons on Helldive difficulty and I’m traumatized. There were just so many bots everywhere. Helldivers were dying left and right. Sometimes multiple times in a minute.

But we made it, after making sure that the oil pumps are running and information was uploaded, we have spread democracy through annihilating bots. In the end there were just two of us left. Some helldivers never extracted, I wonder what was their fate.

I’m having trouble processing the things I’ve seen. Sometimes I wake up at night thinking another dropship has landed when a space car is flying past my bedroom.

Is there any psychological counseling available for veteran helldivers? I tried contacting my democracy officer but all he could offer to me was freedom camp, so I apologized for being undemocratic. Obviously posting this from a throwaway account but please let me know if there’s anything you’d suggest.

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I know I suck lol but this is next level evil. If you want to kick me do it whenever but don’t waste my time letting me help you clear mission objectives and then kick me.

Sorry just ranting.

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MLS-4X Commando Stratagem is now available on your Super Destroyer for 8,000 Requisition Slips.

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Hawk tuah (sh.itjust.works)
submitted 4 months ago by [email protected] to c/[email protected]
 
 
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Immediately died bc extraction was overwhelmed, didn't even make it back up to the pelican. Still got credit!

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The socialist scum have been quietly closing in on the Hydra sector, at this rate they will rampage forth all the way to SUPER EARTH! Join the valiant defense of the sector and deny their poisonous ideologists from descending upon the Halls of Justice.

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STRATEGIC UPDATE

Excavation of the Advanced Weapons Lab on X-45 have recovered an intact cache of a lost Support Weapon from the First Galactic War: the MLS-4X Commando Rocket Launcher. These weapons will be immediately put to use in defense of the planet.

All operations in defense of X-45 will be augmented with the MLS-4X Commando until the end of the current Order.

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submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 
 
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2024-07-07 Update

Aesir Pass has fallen. With the loss of this position, the strategic viability of establishing a connection to our forces in the Ymir Sector has been significantly reduced.

X-45 must be held, no matter the cost. Even if the planet cannot be saved, the Battle Station Plans must be secured. The Helldivers are ordered to fight to the last soldier.

Original Update

The first layer of rubble covering the Advanced Weapons Lab on X-45 has been cleared. Initial Reports show the facility remains largely intact. It is possible there is even a cache of still-functional weaponry from the First Galactic War contained in the lab. Further excavation efforts are ongoing.

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