Halo

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Welcome, Reclaimer, to [email protected] !


Upcoming/Active Events:

* : Denotes a date based on leaks and, while likely, is subject to change.


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founded 2 years ago
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submitted 2 years ago* (last edited 2 years ago) by comcreator to c/halo
 
 

I made some communities for each of the major Halo games. Feel free to join and cross post here if it is related to one of these titles.

[email protected]

[email protected]

[email protected]

Also I am looking for anyone who want to help moderate these communities. If you want to help moderate, just let me know.

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submitted 2 years ago by GhostlyPixel to c/halo
 
 

Full text:

Back in ‘57, we had the quantum marker—or the MX-1050. Cool piece of ONI tech that we got to play with in some sims before they had the Infinity jump back to Requiem; used it to transport crates from the ship down to research bases. They wanted to drop and gain a foothold in enemy-occupied territory quick and hard, but then we start fighting these Forerunner robots that can zip around the place and suddenly we got a bunch of eggheads workin’ overtime to repurpose the tech to put it on actual people...

I dunno what kinda magic tricks they managed to pull, but the damn thing works! Heard ‘em talkin’ about puttin’ this “Quantum Translocator” on Spartans in the field. Ain’t worked up the courage yet to volunteer for further trials, not since ol’ Haverly was gone for three hours during a test run and came back all pale and shakin’ and refused to say a word about what happened. Tried to calm him down but he just wouldn’t stop crying.

Come to think of it, haven’t seen him in a while...

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What would your strat be if you were the one? Me? I'd probably try to go sniper as much as possible.

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submitted 2 years ago* (last edited 2 years ago) by GhostlyPixel to c/halo
 
 

Major points:

  • New forged remake of Halo: Reach’s Countdown called Dredge, with a Dredge 24/7 playlist also added

  • Death cam can now be rotated

  • BTB pelican drops are symmetrical

  • Personal AI dialogue can now be disabled

  • Extermination medal added to all arena game modes

  • Reactive water plane object added to forge

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Full text:

Alongside today's #HaloInfinite playlist refresh at 11am PT, the team deployed a backend update with the following map improvements:

  • Weapon spawns on Catalyst have been adjusted and, as a result, it has been re-added to the Ranked Arena matchmaking playlist.

  • Plasma Grenades will no longer become stuck in the Gravity Lift on Solitude.

  • Weapons dropped in the Elevator area on the map Empyrean can now be picked up consistently.

Additionally, the team has made the following changes to the playlist system:

  • Playlist descriptions and names have been adjusted to better reflect their included maps and modes.

  • The order of the playlists on the Multiplayer menu has also been adjusted to provide a more consistent layout week-to-week.

  • Squad Battle is now a staple playlist, meaning it will not be removed from matchmaking.

  • There are now five rotational playlists every week, one for each of the following categories: Big Team Battle, Arena, Ranked, Doubles, and Free-For-All.

If you're currently playing, relaunch to see the changes in-game. Submit a ticket at aka.ms/HaloSupport if you're still experiencing any of these issues after relaunching.

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I do not see these maps in my custom games menu in MCC Halo 3 and I did download the update for July.

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August update preview (www.halowaypoint.com)
submitted 2 years ago* (last edited 2 years ago) by ShadowCat to c/halo
 
 

New map inspired by Countdown.

Balanced BTB pelican drops.

Prioritise fireteam in BTB squad.

Extermination medal in all modes when getting an overkill on the entire enemy team.

Free moving death cam and cycle through players faster.

Reactive water plane in Forge maps.

Fix AI voice resetting.

Revert slide to parity with S3.

Stability improvements on all platforms.

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Forge Features - August 4, 2023 (www.halowaypoint.com)
submitted 2 years ago by GhostlyPixel to c/halo
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Halo: Outcasts Novel Preview 3 (www.halowaypoint.com)
submitted 2 years ago by GhostlyPixel to c/halo
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submitted 2 years ago* (last edited 2 years ago) by GhostlyPixel to c/halo
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Fun Loading Screen (lemmy.world)
submitted 2 years ago by Jestzer to c/halo
 
 

Not sure how this managed to show up.

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@halo Is there a mastodon.social of just Halo's twitter feed?

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Canon Fodder: Digsite Dissection (www.halowaypoint.com)
submitted 2 years ago by GhostlyPixel to c/halo
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My first real Halo experience was playing Halo Reach with my little brother. My mom asked if I thought he'd like it as a present, and I said it seemed like it was a popular franchise. Course, I never had played it before but it had Co Op so we played together, I ended up getting fixated and then finished campaign too. XD I played it so much I had to buy it 3 times. It also has awesome enemy sangheili, and they became my favorite alien race. Ai and design, pretty solid. Modding Reach is fun too!

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