Cities: Skylines

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An unofficial sublemmy for the game Cities: Skylines.

founded 2 years ago
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submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]
 
 

Think it's trying to park

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Happy New Year (lemmy.world)
submitted 10 months ago by EvilLootbox to c/[email protected]
 
 
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Aside from watching a YouTube video on getting started a few months ago for my wife, I went in pretty blind.

Is this mostly due to mods or bailouts for most cities?

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I've now got a grasp on most of the basic mechanics of the game, so it's time to get to the fun part: OPTIMIZATION!

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I didn't realize how much TRAFFIC can be avoided with some mass transit! Airplane into the city plus a subway/tram system to get around!

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submitted 11 months ago* (last edited 11 months ago) by PhinaryDivision to c/[email protected]
 
 

I just started playing Cities: Skylines 2, and it's pretty cool. Seems like a good mega time-sink game. But oh man is managing traffic flow DIFFICULT. I'm beginning to understand how the AI behaves whenever it comes to types of intersections, like oh man is the computer bad with changing lanes at the last minute or what.

But what I'm working on right now is figuring out how to manage my larger traffic volumes. I've gotten a couple cities to get to 10k-20k population, but around that point I have the same issue with traffic flow, in that I don't know a space efficient way to distribute high volume traffic in my city on my roadways. I think the issue is I'm just getting too high of a population too quickly. I think I'm also making neighborhoods that are WAAAAAAAAAAY too large. How large do you all usually make your large apartment neighborhoods?

Edit: Okay so additional parking makes traffic MUCH worse. I kept thinking "oh man, this is a TON of apartments, so they all need parking for their cars!" If you put 10 underground parking garages next to it, hundreds of cars will spawn and swarm at you in droves, bloodlust in eyes.

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In Cities: Skylines 2, I just learned that the demand suggestor for which distructs your city wants should basically be ignored. I had a city where less than 1/3 of all jobs were filled, and it was telling me to build a TON more job buildings.

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Roads are HARD (self.citiesskylines)
submitted 11 months ago by PhinaryDivision to c/[email protected]
 
 

Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!

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Turn it on before you lose hours of progress.

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I have a near 200k city which is essentially a set of neighbourhoods isolated from the highway separated by train and airplane lines for both passenger and cargo.

The money trend indicator goes up and down between +300 000/month (=24h) and -2 500 000/month... yet I'm consistently making money hand-over-fist jumping up about 20k every time it updates.

So IDK if it's a source of income like haulage fees for freight or ticket income from transit being more than reported, or if my municipal council is reporting low numbers to defraud the national government to give Rentlar City all the subsidy monies (which were around 2-4 million a month) and bankroll the transit system.

Any one have any ideas or thoughts?

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cross-posted from: https://poptalk.scrubbles.tech/post/323936

Tired of all the negativity online around this game. Wanted to start sharing that while there are a lot of people who are not enjoying it, there are just as many people who are.

170k Citizens, 5 in game years in, 30 real-world hours in, still growing

And since it'll be asked Ryzen 5000 series CPU RTX 3090 GPU 5120x1440@30ish fps Most settings on high (except for the ones they recommended disabling) Personal enjoyment level 5/5

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Why does it have to leave the "work area" and drive onto the motorway???

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

Big if true.

Response from the Devs included, they're claiming this is just bugs which I really hope is the case.

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Performance could certainly be better, but it’s good to be playing this game! Can’t wait to see the performance improvements and mod support coming soon. I will say it is amusing to see the meltdown of so many people reviewing it on Steam.

I’m just hoping to get more traffic! My city isn’t too big yet, but I’m looking forward to the puzzle of improving efficiency, especially since I’m nowhere near a pro in street designs.

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

The game is coming out in a few days, show of hands who is excited to play it right as it comes out, even if game performance is reportedly sluggish?

Moreover, what new feature in C:S2 are you most excited about?

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