tekato

joined 1 month ago
[–] tekato 3 points 1 week ago
[–] tekato 1 points 1 week ago (2 children)

Running kodi on a cage session sounds like a nice idea. Cage’s whole purpose is to run 1 app maximized.

[–] tekato 2 points 1 week ago

Wine (which Proton is based on) has had support for Wayland since version 9.0 (about half a year old). Admittedly it’s not even enabled by default, but it works and I’ve played Path Of Exile through wine’s Wayland backend. There’s talks to ship the Wayland driver along X11, but not enabled by default yet, since there’s still some issues before they consider it on par with X11 backend. Proton might take longer, since I don’t think Valve will enable that before they add Wayland support for the Steam client.

[–] tekato 1 points 1 week ago

Just install wireplumber, plus the pipewire modules for alsa and pulseaudio (pipewire-alsa and pipewire-pulse, respectively). These 3 will run any audio application.

[–] tekato 2 points 2 weeks ago

Yeah. Unfortunately most consumers buy NVIDIA, even though they only care about the enterprise sector.

[–] tekato 4 points 2 weeks ago

Yes. Wayland protocols take too long to get merged. Actually, a few days ago some people (mostly Valve guys) got tired of it and took action by proposing changes[1, 2, 3, 4]to the way new protocols are handled. Hopefully it gets better. Also, if your compositor is based on wlroots, then you might get support for the new protocol very soon.

[–] tekato 2 points 2 weeks ago (2 children)

The screen capture protocol was merged a month ago. Support will come soon. wayvnc, grim (and by extension grimshot) already have support for it. No compositors have implemented it afaik, but wlroots is very close to it.

[–] tekato 2 points 2 weeks ago

That is NVIDIA’s fault. They wanted everyone to use the inferior EGLStreams while knowing GBM is better. Everyone ignored them and moved on, so NVIDIA sucks on Wayland. They did change their mind recently so maybe you’ll get support at some point in the future. Unfortunately there’s nothing to do from the Wayland side to fix this, except for adopting EGLStreams which nobody will do.

[–] tekato 2 points 2 weeks ago

There’s no protocol yet that allows apps to observe inputs. They just started working on it so it may be a while.

[–] tekato 6 points 2 weeks ago

Steam is not Wayland compatible. The games you are playing are most likely not Wayland compatible. This is not a Wayland issue.

[–] tekato 4 points 2 weeks ago (1 children)

It won’t need to for much longer. The protocol for screen capture was merged weeks ago.

[–] tekato 10 points 2 weeks ago (2 children)

That’s NVIDIA’s fault for refusing to adopt the agreed upon methods for rendering graphics on Linux. They tried to force EGLStreams on everybody for almost a decade while knowing GBM was better.

view more: ‹ prev next ›