roflo1

joined 2 years ago
MODERATOR OF
20
Long descent (ttrpg.network)
 
 

The waiting time is over — the Kickstarter campaign is live now! Get ready to unravel the mysteries that lurk in the murky depths of the dark realms beyond the veil, both in the streets of Metropolis and the borderlands where the Illusion is crumbling.

https://bit.ly/kult2025

 
 

I started a huge map a couple of years ago. Long story short: my cousin needed a map and I wanted a project to teach myself how to use Campaign Cartographer 3+.

The project is huge, and I totally underestimated the scope. But then my cousin's players wandered away from the city of Greengulf, so the pressure is no longer there.

This area of the city was one of the first images I shared with my cousin. I'm freeing up some space on my email account, but I thought I'd share this here instead of just deleting those old emails (don't panic, I do have a way to generate this image again in the future... or any part of the city if needed).

[–] [email protected] 3 points 1 week ago

Yes. PBTA = Powered by the Apocalypse.

7
Streets of Mos Eisley (sentientgames.wordpress.com)
submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]
 

In the post where we're listing all the Sci-Fi games we could come up with, there's a distinct lack of PBTA games. And I get it... there's probably too many to list.

But even if I have my Sci-Fi needs fulfilled (perhaps for the moment, and for the most part) there are a few games that I'd still like to play some day. This is one of them.

Why? Because it's straight and to the point. I tell myself that one of these days, when I think of a plot for a Star ~~Wars~~ Worlds one-shot adventure, I can grab this and get rolling in 5 minutes.

A lot of people dislike PBTA, but I actually find it valuable. I think PBTA is particularly good at short adventures and one-shots. For longer campaigns? Not so sure. One of my favourite (non-scifi) games, Kult ([email protected]), uses PBTA in its newest version. They did try to think ahead to advancement for longer campaigns, but would it be enough for a regular multi-year group? I don't know.

Just from this small post, there's so much I'd like to ask anyone reading: Do you have a PBTA game you love and/or play? Have you tried this one? Do you know another overlooked Star Wars game (such as Never Tell Me the Odds)? Do you love/hate PBTA? Have you used PBTA for long campaigns?

Anyway, Streets of Mos Eisley can be downloaded from here: https://sentientgames.wordpress.com/2012/12/28/star-worlds/

3
Villa (ttrpg.network)
 
[–] [email protected] 2 points 1 week ago (1 children)

Cepheus Deluxe aims to simplify many rules, and Position in space combat is a great example. It also replaces initiative (those with highest position choose if they want their action to happen before or after their opponent).

At the beginning of combat, pilots roll 1D + Piloting + DEX + Ship's maneuver. This is your starting Position.

If you want to attack ships with higher Position than you, you get a penalty (or restriction... or maybe prohibition).

There's also restritcitons depending on your weapon types (i.e.: fixed mounts are inflexible and may not attack without a favorable position). The Pilot must execute the Attack Vector action in order to allow the attack with fixed mounts (or main guns) when in an inferior position.

So, the position tracker/chart I made just lets you keep track how hard it is to hit your enemies.

I.e.: Ships placed in the top part have a better position than you; to hit them you need an Attack Vector, or to use Turrets. And you'd have a DM-3. You can hit those in the middle with DM-2, no other restrictions. Ships on the bottom are easy prey, you have a DM+1. Right area has DM0, and left area has DM-1.

So the chart/tracker is not... gamechanger, by any means. But I figured its a nice way to visualize the battle in a VTT. Perhaps someone will actually use it on a VTT and let me know if it was useful or at least cool to have.

 
 

cross-posted from: https://ttrpg.network/post/14190710

This is the completion of what I had in mind for the "tactical map". I must say, I didn't come up with the concept, nor the color palette. I got that from an image I downloaded from somewhere... But I don't remember where. Maybe the Traveller Discord?

Anyway, the main image is very much tied to the M2E version of Traveller, but back when I made this image I hadn't fully commited to one ruleset (I'm both a heavy houseruler and heavy improviser).

So here's one for Cepheus Engine:

And here's one for Cepheus Deluxe:

The Range tracker doesn't make sense for CD rules, but it looks cool and I didn't know what else to put there. :)

 

cross-posted from: https://ttrpg.network/post/14190710

This is the completion of what I had in mind for the "tactical map". I must say, I didn't come up with the concept, nor the color palette. I got that from an image I downloaded from somewhere... But I don't remember where. Maybe the Traveller Discord?

Anyway, the main image is very much tied to the M2E version of Traveller, but back when I made this image I hadn't fully commited to one ruleset (I'm both a heavy houseruler and heavy improviser).

So here's one for Cepheus Engine:

And here's one for Cepheus Deluxe:

The Range tracker doesn't make sense for CD rules, but it looks cool and I didn't know what else to put there. :)

[–] [email protected] 7 points 1 week ago (1 children)

I settled on Campaign Cartographer 3+.

It has a steep learning curve, but seems to be the most powerful tool by far.

8
Scout (tactical) (ttrpg.network)
submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]
 

This is the completion of what I had in mind for the "tactical map". I must say, I didn't come up with the concept, nor the color palette. I got that from an image I downloaded from somewhere... But I don't remember where. Maybe the Traveller Discord?

Anyway, the main image is very much tied to the M2E version of Traveller, but back when I made this image I hadn't fully commited to one ruleset (I'm both a heavy houseruler and heavy improviser).

So here's one for Cepheus Engine:

And here's one for Cepheus Deluxe:

The Range tracker doesn't make sense for CD rules, but it looks cool and I didn't know what else to put there. :)

 

The sun sinks below the horizon. Crooked shadows cast by the buildings fall on the streets like a funeral shroud, and reality melts where it is too dark for us to notice the silhouettes of creatures and other worlds.

Kultists, get ready to roam the streets of Metropolis and marvel at the terrors lurking the areas of our world where the veil is thin.‎ We aim to launch the Kickstarter campaign for the new sourcebooks and scenario collections on February 3rd. Sign up here to be notified of the launch: https://bit.ly/kult2025

[–] [email protected] 2 points 2 weeks ago

Traveller Discord?

Yeah. There's a very active Discord server for Traveller and all it's variants:

https://discord.gg/xMvmatKh

16
River delta (ttrpg.network)
 
[–] [email protected] 3 points 2 weeks ago (1 children)

Love the art! Thanks for sharing.

From the outside, it seems like you’re close to finishing it. What’s next?

[–] [email protected] 2 points 2 weeks ago

😅 That’s probably beyond my skill level.

[–] [email protected] 1 points 3 weeks ago

Google threw this at me... haven't read it, but at least it costs $0 to check it out:

https://www.drivethrurpg.com/en/product/220027/esper-genesis-basic-rules

[–] [email protected] 2 points 3 weeks ago (3 children)
[–] [email protected] 10 points 4 weeks ago

I’d go for ███ ████ or ██-█.

[–] [email protected] 2 points 1 month ago

Ah. Names. The curse of the GMs. 😅

[–] [email protected] 2 points 1 month ago (4 children)

Aside from the ones mentioned, Star Wars also has the FFG system, right?

view more: next ›