Damn, they are doing good work so fast!
nargacu83
More like every time you enter any indoor room with furnitures
I mean, it would be hilarious if your toilets hated you by calling you names every time you go take a dump.
Looks pretty cool ! Made me think, i made a small prototype of a window manager like experience for a game once.
The "keys" thing doesn't seem to be necessary, but thank you, I'll read through it.
Yes, you are right, sorry i always put it just in case.
EDIT: How are we supposed to enter these special characters for different languages with UTF 8?
What languages are you talking about? Do you use specific characters that are not supported?
You could enter the unicode value of your characters in your UTF-8 translation file and then use a script to convert these values to UTF-16 or make your own tool / extension to add the feature. I don't know much in the unicode formatting area.
First, make sure you read: https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_translations.html#translation-format
You must save the file using UTF-8 and you're missing "keys" in the first column.
If you know a bit of Python then i can only recommend you try qtile. It's a pretty nice WM to start with IMO.
I did both, separated is my way to go. Having both separated makes things easier and cleaner IMHO. You can have a designer to create these seperated layouts, which is pretty cool when you're a UI/UX designer. The ability to reuse the same code with a different UI layout. And of course generates less conflicts on Git when someone worked on the code while you where on the UI.
Absolutely! You can use it without selfhosting it. It's just a nice thing to keep in mind. Differences are cost, quality and more privacy i guess?
RustDesk! It's open source and can be self hosted!
For the focus, you're not missing anything, it's actually a bug introduced in 4.0 with the ability to have multiple windows.
I made an issue about this a year ago: https://github.com/godotengine/godot/issues/68305
For the external editor, have you tried disabling the setting called
Open Dominant Script
? Made my life easier when i was using an external editor.