Yeah mine too, glad I didn't pull the trigger during the Steam sale
million
I finally got a chance to try this out and couldn't get it to work then I realized you mentioned this was git only right now, and I am all Flatpak'd up, so I need to wait.
What is the specific commit that adds the magic since the last release?
Wait, anti-cheat? Wtf?
I have some bad news for you about the sales of Midnight Suns….
Fingers crossed on the out of the box support.
Thanks again for the knowledge.
Thanks, appreciate the write up. Definitely sounds like HDR under Linux has a long way to go to reach the "just works" level.
I asked this in another thread but I would be curious to get different perspectives; could you use gamescope
and mpv
under Gnome and get HDR support or is KDE's HDR support essential here?
So what is the benefit of KDE's HDR support at that? Could you do something similar under Gnome and get HDR support in games?
Oh really? That sucks, how do you work around that?
Nice, this appears to allow me to enable HDR at least in Resident Evil 8.
Is there a distinct command if the game is native Vulkan versus using the Direct3d to Vulkan layer?
Edit: Lojcs is saying this only allows you to enable it but it isn't actually working, https://a.lemmy.world/lemmy.world/comment/8535260
To add to this, I was doing some testing since this is on my mind and I am also unable to get HDR working on Youtube under either Firefox or Chromium.
This may be orthogonal to running games or it could be related.
Great detailed answer. One pedantic nitpick is the Apple typically supports Macs longer then 5-6 years, with the operating system getting security patches for a few years after the last one was released.
Their support cycle has been shorter lately because they seem pretty hell bent on phasing out Intel Macs.
Typo in the last message, I didn’t pull the trigger.