lolzy_mcroflmao

joined 1 year ago
[–] lolzy_mcroflmao 3 points 9 months ago* (last edited 9 months ago)

Depending on the end user though, it isn't just a band-aid. DLSS can help add new life to aging cards and prolong their life for a user that may not be in a position to drop money on a new card.

Not everyone is coming to the table with the latest hot and fresh systems to hit the most technically demanding games and DLSS helps them get those most out of their rigs.

[–] lolzy_mcroflmao 5 points 9 months ago

I love how broken all the civilisations are in CE!

And absolutely love Radlands! A very tightly designed game without much overhead!

[–] lolzy_mcroflmao 2 points 9 months ago
[–] lolzy_mcroflmao 3 points 9 months ago (2 children)

A smaller, more focused group this week! This meant Gloomhaven: JOTL again! My partner and I got engaged earlier in the week, so we chatted too much to finish it in one session - so our friends came back on Saturday to finish it off!

It didn't actually take us too long to finish the encounter, so we played a game of Mondo. This is a ridiculous real-time tile laying game in which you're trying to 'close out' biomes on your board. Always good fun and super accessible!

[–] lolzy_mcroflmao 4 points 9 months ago

I had a brief panic that I had booked a hotel for the wrong weekend, but I've just checked and I'm okay!

This'll be my first UKGE! Very excited!

[–] lolzy_mcroflmao 3 points 10 months ago

Simple games for us this week!

We played Nacho Stack, a small little dexterity game. We manage to stack some of these in some pretty clever ways that made the second phase of remove the cards hilariously difficult. Silly, simple fun!

And then we played a few rounds of Skull to see the evening out!

[–] lolzy_mcroflmao 5 points 10 months ago

It was a week of lighter games for us this week.

We started with 2 plays of Tsuro with 6 players, each of which resulted in 3 players winning! We were surprised how avoidant of conflict most of us were in this.

Secondly, we then played a game of Roll for It! to see the night out. I've never played this, but really felt like it needed some rerolls as in Yahtzee or Poker Dice. I spent far too many rounds rolling 1 die waiting for my number to come up only to have to wait for 5 other players to do their thing!

[–] lolzy_mcroflmao 2 points 10 months ago

Looks great!

My only complaint is the bonus being another Bulldog model change considering S4s BP ended with getting one!

[–] lolzy_mcroflmao 2 points 10 months ago

I was a little worried we'd be getting a half-baked implementation of campaign AI, but I'm so so glad to see I was wrong!

This is a huge upgrade for Forge, and I cannot wait to see what people do with it!

[–] lolzy_mcroflmao 2 points 10 months ago

All a learning experience for the next time!

[–] lolzy_mcroflmao 3 points 10 months ago (2 children)

The coins are a worthwhile investment early on, but we managed to get some good objectives that means plenty of points all around!

[–] lolzy_mcroflmao 1 points 10 months ago

Considering the viewership HCS gets, there's clearly a solid baseline for the player-base so it'll be nice to watch it grow with all the new content!

I'm so hyped for this season, and glad to hear you are too!

See you on the battlefield, Spartan!

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