lennivelkant

joined 4 months ago
[–] [email protected] 12 points 43 minutes ago (1 children)

Maybe they just forgot to brainwash them with anti-union propaganda

[–] [email protected] 4 points 46 minutes ago

Der letzte Punkt (Geld hatten wir keins, aber Haus konnten wir kaufen) geht mir so unglaublich auf den Zeiger. Hatte ich doch das "Vergnügen" mit einer ältlichen Vermieterin zu sprechen bei einer Wohnungsübergabe, die dann irgendwas geredet hat, die Wohnung hätten sie ursprünglich für ihren Sohn gekauft gehabt damals - das habe man sich ja vom Mund abgespart, ne?

Hab mir das "Soviel vom Mund absparen kann ich gar nich, dass das für eine Wohnung langt" verkniffen. Vom Kind oder zweiter Wohnung fürs Kind fang ich gar nicht erst an.

[–] [email protected] 1 points 15 hours ago

Trivium found on Wikipedia:

The guy that commercialised it was a teetotaller and wanted it to be called Root Tea, but because his target market were miners in Pennsylvania, he opted to call it Root Beer instead.

From my understanding, that title would be more accurate too, as it is produced from molasses with extract rather than grain mash, but my source is "skimmed Wikipedia" on both topics, so you should probably default to skepticism.

Either way, it apparently doesn't taste like beer, comes in both alcoholic and non-alcoholic* variants, usually doesn't contain caffeine and has a ton of flavours and variants from all over the world. If you care, you probably can find some.

*The process does involve fermentation, so I assume it will contain some ethanol still, even if it's below the threshold for the "non-alcoholic" label, in case that's an issue for you.

[–] [email protected] 1 points 19 hours ago

I mean, only England seems to be highlighted. I don't know mug, I don't know if I've ever tried root beer, I don't think I'd miss it.

Still, there are some nice things I like from England - Games Workshop, for instance, some Internet buddies, probably more things I'm not aware of...

I guess I could find people that enjoy root beer (or are in dire need of potable hydration of any sort) and see about donating it to them. I could sell some through local retailers and restaurants to cover the expenses.

[–] [email protected] 1 points 20 hours ago (1 children)

Skirmishers as in "Light Cavalry", designed to catch closing archery and ride them down? I'm not big on RTS (I suck at multitasking), but I'm always fascinated by gamified implementations of historical dynamics.

I don't suppose they also support "recruit auxiliary specialists" as option?

[–] [email protected] 2 points 20 hours ago

Announcing the new "Royal Stables" DLC: "Marauders & Massacres" is sure to spice up your medieval farm simulation!

[–] [email protected] 7 points 22 hours ago (3 children)

They were also rare. To effectively pull off horse archery, you needed good horses, good riders that also happened to be good archers (both of which weren't trivial on their own, let alone combined) and good coordination. Bows are more effective the closer you are, so to get the most out of your arrows, you'll want to close in, but then you also need to wheel off again without your riders getting in each other's way, so you needed to drill maneuvers for that.

So you either need to have a sufficiently large body of soldiers with the leisure to train both archery and riding instead of working the fields, or you needed a society that treats them as basic skills anyway and only needed training in the military application. Nomadic peoples like the Scythians or Mongols often had the former, so they were notable sources of dangerous mounted archery, particularly where the raising and support of a professional army wasn't feasible. Rome had the Equites Sagitarii, but they were part of the distinct social class we would call Knights, so not your rank-and-file soldier (and those were already more professional than later levy- or retinue-based militaries).

So if we were concerned about accuracy*, these units should be expensive and require good management to make the most of them, but be very dangerous too. The point about open / closed terrain certainly fits as well.

What's a bit more foggy is how games usually handle bow effectiveness at range, but that's its own topic.

*I do care about accuracy, but not at any cost - games need to be fun too, and that's worth sacrificing some accuracy for.

[–] [email protected] 2 points 23 hours ago

I don't know the rapport you have but this is super sweet to see

[–] [email protected] 1 points 23 hours ago

Like that one time he actually managed to keep his gob shut for three consecutive minutes?

It was a dentist visit. He refused to open his mouth until offered a candy.

(This story is made up for satirical purposes.)

[–] [email protected] 1 points 1 day ago

Actually, I do read the fluff. Not HR though, just the technical approver whether the candidate's skillset looks up to the task.

Had one candidate whose letter claimed their experience in one field would be valuable for their work with us. Indeed, they did have plenty of experience in it. If that was the field I was working in, I'd have considered them a great fit.

Unfortunately, we're a different field. Not that it would disqualify them - I'm the last person to hold a lazy copy-paste-fill template against anyone. I hate those things too. I just found that slip-up amusing.

(And I also wouldn't hold a will to switch tracks against them either. I didn't even know anything about my field four years ago, but now I love it.)

[–] [email protected] 1 points 1 day ago

Don't throw shade on IEx now! I'd rather not spend New Year's waiting for the retort.

69
ich🥲iel (discuss.tchncs.de)
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

Hab jetzt die Ursache für die Abstürze ermittelt. Ein Hochstrom-System hat bei einem Hochdatum eine brechende Änderung vorgenommen. Gut, dass ich mittlerweile geübt darin bin, ihr Änderungsprotokoll zu durchforsten, dann müssen sie mir nicht vorher Bescheid geben.

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