goodnessme

joined 2 years ago
[–] goodnessme 1 points 2 years ago

Quite the inquisitive look!

[–] goodnessme 2 points 2 years ago (1 children)

It deletes all keystrokes that have been entered. So, if you know you made a typo when entering your password, you don't have to press backspace many times to make sure you have deleted all the characters before starting over but you can just press ctrl+u and start over.

[–] goodnessme 2 points 2 years ago

Ancient Slashdot times, right?

[–] goodnessme 2 points 2 years ago

Considering the exponential growth in technology and science, it is not reasonable to compare to 1923. Even in 30 years, the world will be a very different place than now.

[–] goodnessme 1 points 2 years ago* (last edited 2 years ago)

I am running Ubuntu on my machines and spin up Docker containers if I need other flavours.

[–] goodnessme 20 points 2 years ago (2 children)

C++ is actually std::exit(), exit() is C.

[–] goodnessme 10 points 2 years ago

This is basically what is happening in capitalism, everyone keeps pushing the problems on the guys down the line for short-term gains!

[–] goodnessme 2 points 2 years ago

I am playing a barb as my first character. I leveled up as a rend/bleed/thorns barb which was okay but felt quite slow. I switched to whirlwind at level 50 and while I still have a long way to go to complete the build, it is already very effective at clearing as well as bossfights. That said, I am not sure yet as to what to play in Season 1. All classes are looking fun in their own ways.

[–] goodnessme 1 points 2 years ago

Already has such massive claws!

[–] goodnessme 1 points 2 years ago

Mind the pedestrian!

[–] goodnessme 3 points 2 years ago (1 children)

Have you checked out Lutris?

[–] goodnessme 1 points 2 years ago (1 children)

It is indeed quite expensive but considering how many hours I have played Diablo 2 and 3 as well as the extreme replayability of D4, the price per hour is actually low in my case. If you like the Diablo gameplay, it's a lot of fun!

view more: next ›