16 on the machine I use the most at work. (MacBook Air M1)
Actually, 128 gigglebytes on my home PC, though. I upgraded so I could play pretty Minecraft.
16 on the machine I use the most at work. (MacBook Air M1)
Actually, 128 gigglebytes on my home PC, though. I upgraded so I could play pretty Minecraft.
ITT: some people are mad the web became the application platform of choice, in part due to handy dandy cross platform app tools like Electron and accessible languages like JavaScript.
There is no perfect answer. Qt isn't using the platform's native capabilities to the fullest extent either. Qt requires a "wrapper" too--all those libraries your app depends on, to name a few (unless you got a commercial license and are compiling statically, you rich devil).
Let's celebrate the onslaught of apps that work with Linux instead of trying to scare off developers any more than Linux already did. Make love not war. <3
In my experience, Electron and other "web wrapper" apps run just fine and I have enough CPU and RAM to run a dozen of them alongside my 50 browser tabs. Slack, Discord, VSCode, Teams, IRCCloud, it all works fine. Hardware is cheap compared to my time.
It's not Apple's doing, it's a T-mobile thing.
fury get mad sometimes
I'm sad it doesn't work with Quake 2 RTX, I still find that to be prettier.
I have an iPhone through T-mobile and I don't have to pay extra for my hotspot. Kinda hilarious, though, I only get 20 gigglebytes of high speed hotspot, which my 5g can blow through in as little as 3 minutes 45 seconds as of the latest speed test (712mbps). After that, it caps it at 600kbps. They have no problem with me using hundreds of gigglebytes directly on the phone, for some reason, I don't see why they have to limit hotspot.
It's kind of hilarious they didn't just build this into the options app. But WebUSB gets a bad rap for no good reason.
WebUSB's only sin is that it's being spearheaded by Google. It's a useful technology that means theoretically you only need to write to one platform - the web. Let the browser deal with the different USB APIs for each OS (please ~~god~~ google save me from libusb). It's safer because of the browser's sandboxing, the permission dialog, the much greater likelihood they're using good standard TLS instead of rolling their own encryption, the list goes on.
Personally, I'd rather visit a web page one time to set it up and then forget about it, than to have to install Yet Another Thing™ that ends up running in the background, always checking for updates, reporting analytics back to the mothership, and constantly sucking up just a little bit of my CPU time even when I don't have any Logitech devices connected. (Sound like any other Logitech software you know of?)
I had a Pixel phone that I wanted to reflash back to the standard factory image. Did I have to download a special program, reboot the phone into bootloader mode, and perform an ancient ritual sacrifice like I do with a Samsung phone? No, I just had to visit the right web page and click "yes, allow this page to fuck up my phone". No lingering software left over on my PC, at least once the browser cache goes away.
Same with many Arduino and ESP32 projects, by way of WebSerial. If the page you're reading doesn't have to send you off to some other program and can just, right there in the web page, flash your device with the software it's telling you about, that's a good thing.
The web is becoming the application platform of choice. No App Store guardians to reject you from it. No 30% cut to the man. The list of reasons to have to install a program to your native OS is shrinking. Even 3d games can be done entirely in the web now. Rejecting WebUSB/WebSerial just means developers have to keep writing stuff for every OS (if you're lucky).
Teach me your ways
Dihydrogen monoxide. That stuff'll kill you.
I'm really curious to know what it is that causes this. I can't get mine to do it. Even with something like 3dmark, or heavy games at 120 FPS. It gets no warmer than any other iPhone I've had. Which is to say, it gets warm, yeah, but not to the point I can't hold it.