Ah, yes, good old metric time.
fury
Update: the 30 fps limit I'm experiencing with Android appears to be only with this display. I checked with another display I have at work that is 1920x1080 and Android renders at 60 fps. It doesn't change the game performance any, but I wasn't expecting it to--at least the 30 fps jank is gone through the rest of the system.
I tried it out for a bit and it's ok, but I couldn't get my preferred desktop touch environment to auto start on boot (KDE Plasma), and there aren't as many apps/games available for Linux. Android was built for primarily-touchscreen use, and has a larger developer base, so I'd really like to get it working better.
The first and third commands made things load up a bit quicker. Thanks! Second command seems to have been removed. I wish I could figure out what's limiting the system to 30 fps on this display...it OUGHT to be able to handle 60 fps at this resolution
I was thinking the same thing. Maybe there's more to the ".LITTLE" part of all those big.LITTLE chips, and stuff that normally gets thrown on the small cores is sucking the big ones dry on this CPU. I wish I knew more about Android and optimization along those lines.
It could also have a lot to do with the GPU. Even with my overclock, I could only manage probably 15-20 FPS on Asphalt 9. Honkai Star Rail installed but is unplayable (everything is pink and/or not rendered at all). Not sure what other games to try to get a feel for its capabilities
Average every day use is fine if you can get past the jank feeling of <= 30 FPS, though. Browsing, YouTube, Spotify, etc. all good, even split screen / PIP.
My experience: Android on Raspberry Pi 5 has finally reached low end tablet performance, almost acceptable!
I flashed it on mine, and have a ~~10.1" 1024x600~~ 15" 1920x1080 touchscreen hooked up to HDMI/USB. I installed MindTheGApps to get Google Play and install stuff.
Really wanted to check out Genshin Impact but Play says not compatible. Asphalt 9 is a stutterfest. High end games and web pages will make it suffer. At least it can just about handle angry birds 2 ¯\_(ツ)_/¯
I overclocked to 2.8 gigglehertz CPU and 950 MHz GPU and it's a little better, it'll multitask ok, but still I was hoping for something more from the $60 computer.
Maybe I'm expecting too much of it.
[edit: The display I originally chose to use was causing Android to limit to 30 fps; I switched to another and Android can render at 60 fps. The overall jank is gone, making me much more pleased with Android on the Pi 5, but it still can't handle certain games]
Me still trying to figure out how to get it to auto start / auto login on boot on my fresh new Raspberry Pi 5 without locking up at a flashing cursor screen: 😩
This is what happens when you try to use third party ink cartridges in your calculator.
Good luck getting all the developers to rewrite their apps. The only reason you had any apps was because it was based on Android so it was little to no effort to port. Going plain ol' embedded Linux is basically the death knell of your developer story. Source: been there, had no third party apps, switched to Android
Microsoft treats the X button as yes anyway. see windows 10 upgrade mess