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My experience: Android on Raspberry Pi 5 has finally reached low end tablet performance, almost acceptable!
I flashed it on mine, and have a ~~10.1" 1024x600~~ 15" 1920x1080 touchscreen hooked up to HDMI/USB. I installed MindTheGApps to get Google Play and install stuff.
Really wanted to check out Genshin Impact but Play says not compatible. Asphalt 9 is a stutterfest. High end games and web pages will make it suffer. At least it can just about handle angry birds 2 ¯\_(ツ)_/¯
I overclocked to 2.8 gigglehertz CPU and 950 MHz GPU and it's a little better, it'll multitask ok, but still I was hoping for something more from the $60 computer.
Maybe I'm expecting too much of it.
[edit: The display I originally chose to use was causing Android to limit to 30 fps; I switched to another and Android can render at 60 fps. The overall jank is gone, making me much more pleased with Android on the Pi 5, but it still can't handle certain games]
This build of android doesn't appear to be optimized for the pi. With optimisation, it should perform better barring chipset limitations. Anyways, how was the performance on the default OS and running Linux apps like Firefox, Chrome, etc. Was it smooth?
I tried it out for a bit and it's ok, but I couldn't get my preferred desktop touch environment to auto start on boot (KDE Plasma), and there aren't as many apps/games available for Linux. Android was built for primarily-touchscreen use, and has a larger developer base, so I'd really like to get it working better.