My first gekoloniseerd on lemmy… i am humbled sir. Lets test your metal: Friet > Patat
evilkevin22
Yeah I do agree that often the skills tend to be a stepping stone to the actual part of the content you want to get to.
Having said that I think it also depends on what you want to get out of the game. For most it’s doing X quest, having X gear or killing X monster. Its more rare for people to want to be able to chop redwood for example as a goal, because reaching it is very “boring” to most and it doesn’t amount to as much considering it’s “prestige/bragging rights, value, score”
Maybe that is part of why those skills are stepping stones. The end is much more hollow and boring compared to the learning curve of a combat skill which has this high skill ceiling facilitated by the bosses for example.
Tbh I think although they won’t be making a push for that right now on /r/2007scape, we can slowly improve and grow this community here which in time will entice people to switch.
Only if you cry “wolf” hard enough sadly. But yeah
My personal favorite would be almost the entire hunter skill. Not completely dead content of course but I feel like with how big the world is, they could really make it something fun and worthwhile.
Man, I’ve been trying to get good at this but my milk is often to foamy at the end of the pour.
My next goal for when i start playing again is finally beating Zulrah and getting the feel on how to do it on a regular basis. Last time i tried i kept dying and it just felt shit while also using resources on my attempts.
Hey @gkd, are you looking for help with the designs of the app? Currently working as 3+ years experienced UX designer and i have some spare time to maybe help you?
I will also take a look at these designs on monday to provide some feedback :)
Question for you or the team: Do you guys still need an UX designer? Currently have some time left and would love to contribute.
Filthy NOD propaganda, find that bald and goatee wearing bastard.