Thanks, still learning the in and outs of cross-posting and federation. XD
I really like how the game changes it up on you like that.
Nothing story related to the other ones has hampered me. Missions are all replayable, with full cutscenes where they are. If you want an excellent mech customization + arena + objectives in bite-size chunks with really great boss fights, you won't regret it. It works fully on the Steam Deck too, which is great for quick breaks from work.
With the right generator and booster, I was able to hover under that bridge and never get hit by the lasers. It's now in my saved rotation for boss fights.
I ended up using the quad legs, with two songbirds the starting pulse blade, and a bazooka. Topped off with a pulse armor extension.
Ended up taking a few tries, but with floating above the first phase and keeping it staggered, until the second phase it worked out really well.
I'm redesigning some onboarding and offboarding workflows for IDPs so I can see if I can come up with an easy way to handle a federated identity provider.
That's pretty hilarious at the end of the day.
Some top-down lighting and a backdrop that contrasts the mini will greatly help. Also, zoom out more, then crop back in.
On android, I have to drop my auto-brightness and contrast all the way down, but the lights make up for it.
You'd have to look into Tabletop Simulator or similar, and the setup would be pretty brutal.
Best bet may be some of the closer-to-tabletop games available for PC like Sanctus Reach or Battlesector
Thanks, still learning the in and outs of cross-posting and federation. XD