docclox

joined 1 year ago
[–] docclox 1 points 1 year ago

I know what you mean about the price. I admit, I came within a hair's breadth of saying "sod it - I'll come back in a year and buy it discounted". Main reason I didn't was I didn't want to get the game spoiled any more than necessary ... and I felt like it was about time I paid full price for one of their games.

How many glitched NPCs have you seen, anyway? In 260 hours I reckon I've seen it about twice, Sarah both times. And there's been a couple of occasions where a companion has temporarily decided to stand at the doorway and sulk for some reason, and that's pretty much it.

What did annoy me was the bug where you sell a captured ship at the Den and get teleported back to New Atlantis with no ship exterior and no ground mesh in the spaceport. That was annoying, but I expect we'll see a fix for that sooner rather than later.

[–] docclox 4 points 1 year ago* (last edited 1 year ago) (2 children)

Take Dueling skill. Melee is effective, you save on bullets, and when you do need to shoot someone, you absolutely can.

I'm seriously thinking of doing a mainly physical build. Maximum hand-to-hand tanky-ness. (I'm thinking "File Not Found" and play her like River Tam in Firefly). It could be fun to spend the start of the game hunting and scavenging outside of New Atlantis.

[–] docclox 2 points 1 year ago (2 children)

Yes, there are bugs. I mean there are going to be bugs in any software project of this size and complexity, but OK - that doesn't mean the bugs don't exist. I'll grant that. And yes, there are what appear to be incomplete systems. The code for fuel economy and environmental hazards appears to have been ripped out at a comparatively late stage, and you can see where they've papered over the cracks.

And while no-one is saying either of these are good things, per se, there is a question of magnitude to consider. Forgive the minor paraphrasing, but "not finished, broken or widely disliked" rather suggests that the villagers have assembled with pitchforks and torches and are in the process of storming the castle - and that doesn't seem to be the case. Certainly I don't think that the game's failings are storming-the-castle bad, and if you believe otherwise, then here we have indisputable subjectivity.

As for misplaced actors - have you played a lot of Bethesda games before this one? In Skyrim, it's not uncommon to see someone asleep, floating on the air, three feet to the side of their bed. Positioning glitches happen, and I guess long time Bethesda players tend to take it in their stride. Granted, if everyone I talk to has their head embedded in the ceiling that would be problematic,, but I can honestly say I've only seen it once or twice in Starfield. It's not a game-breaker, at least not at level I've seen.

Facial expressions? I've played Morrowind. I'm not expecting Uncanny Valley realism here. These are characters in a computer game and all expressions are going to be approximations of real life. Tell me that your favorite game does it better and I'll probably take your word for it, but I'm still not seeing anything that would incite me to burn the Baron's castle to the ground.

Thanks for having a civil convo with me btw. I appreciate it more than you probably realize.

I try. Since you gave me a pass on mud slinging, I'll cut you a break for "you’re very obviously not being honest or truthful with yourself" :)

[–] docclox 1 points 1 year ago (4 children)

To clarify “masterpiece” was in quotes to signify them having used that sort of verbiage and not as a mocking mechanism

Clarification accepted.

as I said that was a friend who had completed it in that timeframe.

Didn't say it to me. All I got was "$70. 20-30 hours. Play NMS instead". Did sound a little on the mocking side, if I'm entirely honest.

My point is that, yes they can pack in all this side content, but the majority of the games functionality is not finished, is broken, is widely disliked, or is just insanely mundane/formulaic

All of which is subjective, of course. I've found very little that is broken or which strikes me as "insanely mundane or formulaic". As for widely disliked. it's difficult to evaluate the truth of than when may of those same dislikers were trying to talk the game down before it was even released.

Come back in a year and we'll pick this up then. People will either being playing it or not, and either way we'll have our answer. Until then, all you're doing here is slinging mud.

Come on man, you gotta at least admit the rigging and animations are pretty bad for a AAA title

I honestly don't believe I do. I guess it's like HiFi systems - beyond a certain point I'm not sure I can tell the difference. So long as it doesn't impinge on my enjoyment (and it hasn't so far), why should I care?

[–] docclox 3 points 1 year ago (4 children)

You could just take it off.

The game hides it, but you're still wearing it.

[–] docclox 4 points 1 year ago

Boost and Boost Assault can be good too. Take off as they approach, and with a bit of luck knock them down and set them on fire on the way up. Then slow time in mid air and shoot them from on high.

Failing that, get some Duelling skill and put that Painblade to proper use. I'm usually the one charging the enemy :)

[–] docclox 6 points 1 year ago

What? Shocker!

Next thing you'll be telling me Starfield isn't Real Life at all, but just some elaborate computer game.

[–] docclox 5 points 1 year ago

Yeah, the whole thing seems like they ran it past some focus group at the last minute, and someone said "ewww, I don't like fuel. ewww." and so they scrambled to rip out the offending code in an effort to appease the lowest common denominator.

Then again, the fact that so much supporting code was left in makes me think maybe they were leaving the foundations to replace the missing systems once the game was established/ I have hope :)

[–] docclox 3 points 1 year ago (6 children)

I’m not bashing anyone else’s feelings on this topic

Well you say that ...

pushed off so they could work on their “masterpiece”

But you have to admit, the sarcastic tone does come across as a little belligerent.

I mean you rushed the main story, and decided the game wasn't for you, and that's fair enough. But there's a huge amount of stuff that no-one is going to be able to come to grips with in 20 hours, and I say based on having ten times that amount and still finding new things. So entitled as you are to give your opinion, I hope you'll forgive me if offer my own by way of contrast.

[–] docclox 1 points 1 year ago

If only it was also fit for drinking :)

[–] docclox 1 points 1 year ago

I am glad I ate my lunchtime strawberry yogurt before I read that! :)

[–] docclox 12 points 1 year ago (3 children)
  • Survival mode - fuel and hazardous environments
  • Star Atlas - list of systems with
    • distance
    • whether visited
    • Any outposts
    • a shortcut to bring up the map
  • Use the outpost builder to decorate ship interiors. Auto-scrap anything built or store it as the shipyard so we can place it again.
  • A way to cancel the blue magnifying glass search tags from the inventory list.
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