Before VTubing, I just streamed art and stuff with/without webcam! And then right at the VTuber boom of 2020, a couple of my friends told me I should try to be a VTuber since I already had experience doing stuff in Live2D. So I just made a joke character, and then I eventually just... kinda kept doing it, since I really like not having to deal with lighting/camera stuff and also trying to look at least semi-decent on camera!! It was also super nice since I involved myself into a couple different VTuber-specific communities, and made a lot of streamer friends that way.
For 2D avatars, I agree with what kionite said! VTube Studio is a great program that has a lot of good features and the tracking is great (iPhone tracking works best for it imo). If you want to get into making 2D models, I'd suggest taking a look at Live2D Cubism and if you want a discord community with more resources, take a look this one that's being handled by Brian Tsui (who's a great rigger).
I'm not sure about Unity/Unreal, that sounds more like 3D model stuff, which I don't really know that well. I don't think people have used that for avatar tracking, but sometimes people use it to modify 3D models?
Hiya! There weren’t many VTuber communities on here, so I wanted to make one specifically for indie VTubers. My intention is to create a space where creators can discuss, ask questions, and promote their stuff, but viewers are also welcome!
Feel free to say hi here and to talk about yourself and what kind of streams you do. I’d love to watch and meet more streamers! :)
If you have questions/suggestions for the community, drop it in here too!!
For 2D avatars, I agree with what kionite said! VTube Studio is a great program that has a lot of good features and the tracking is great (iPhone tracking works best for it imo). If you want to get into making 2D models, I'd suggest taking a look at Live2D Cubism and if you want a discord community with more resources, take a look this one that's being handled by Brian Tsui (who's a great rigger).
I'm not sure about Unity/Unreal, that sounds more like 3D model stuff, which I don't really know that well. I don't think people have used that for avatar tracking, but sometimes people use it to modify 3D models?