Melee players thriving
allocsb
The original DiWhy, at least for bread
Optimization is the natural path of all things commercial. When the Internet was young it was more experimental as a whole and that was fun for people. Computing is still experimental but the experimentation isn't obvious as it was back then. Unfortunately that means adventure finding you across your computer screen doesn't happen as often. You either need to look for it around the fringes or look beyond the monitor.
Do you think this occurs equally across all big budget games?
I am disappointed in myself that I immediately recognize this is jerma
That's smart!
The incentive structure just doesn't seem designed well. It creates a zero sum game. When downloading you can either:
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Not seed to 100%. This damages your ratio
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Seed to exactly 100%. In terms of ratio maintenance across all seeders this option makes the most sense
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Seed past 100%. You build up your own ratio but deny other downloaders from reaching 100% which hurts their ratio. They must spend longer seeding the torrent to reach 100%, which further decreases the likelihood of subsequent downloaders from reaching 100% when seeding
When you seed past 100%, you essentially have to rely on bad actors to create more upload work for good actors. If there are no bad actors then seeding past 100% is to the detriment of other good actors, who you want to protect because you also rely on them for system health. And private trackers aim to minimize the number of bad actors.
I'm the CEO of ExxonMobil but thanks anyway
If a company ever puts ads in my group chats I will jump in a volcano
Interest over much how it's picking up steam in relation to the alien site. Pleasantly surprised!
Infinity for Android is subscription only as of August 31st so it's time to pull the plug for me!
This is it for me. It seems like the whole site is an example of "the left can't meme" with content populated by activists and sysadmins
Thus even though I also dislike Reddit I haven't really been coming here either