Zonetrooper

joined 2 years ago
MODERATOR OF
[–] Zonetrooper 8 points 8 hours ago* (last edited 7 hours ago) (1 children)

Command and Conquer had traditionally used a "right-pillar" control interface, with your map at the top. utility controls like "sell building" or "power down", followed by a build selection screen below. There you had 4 panels you could select between - "main base" buildings, defensive buildings, infantry, and vehicles - and you could scroll up and down a given panel. So long as you had the right production building, you could select things to build from anywhere on the map. If a unit had a "special ability", it would be triggered by double-clicking on the unit.

Come 2003's Command and Conquer: Generals, the UI had been totally redone to resemble the layout of Blizzard's wildly popular Warcraft 3: The control panel now sat at the bottom of the screen, with the map on the left. Building a particular kind of unit required you to select the building or unit that produced it. Selecting an individual unit gave you a list of ~~magic spells~~ special abilities it could take, such as using an alternative weapon or purchasing a particular upgrade.

[–] Zonetrooper 2 points 16 hours ago

I'm pretty sure you're right with respect to AMD. I vaguely remember Vega was when they started getting recognition as a viable competitor, but Nvidia was still coasting on goodwill from the absolutely fantastic 10 and 20-series cards. So AMD renamed to seem "better" as well.

Nvidia's numbering was super weird, though. They had been climbing the "hundreds series" right up until the 10-series, then for some inexplicable reason decided to go to 16s? Those didn't get such a great reception, so they went straight to the "thousands series", probably to enact a "customer reset" for the new RTX line. But I half expect them to jump to a 100XX card in a couple years.

[–] Zonetrooper 8 points 16 hours ago (1 children)

The question is, how did the mining town feel about the party cratering their lifeline in and out?

[–] Zonetrooper 13 points 1 day ago

Spirit Guardians has long been one of those spells that can be absolutely brutal in the hands of the right character. It's gotten a bit more recognition since 5.5e turned it into an outright broken lawnmower, but it's always been up there as a better spell.

[–] Zonetrooper 11 points 1 day ago (2 children)

So, uh... explain to me why we can't just use invite codes without having the servers closed off? Like yeah, sure, that does make the invite technically redundant, but psychologically it's still there while retaining openness.

[–] Zonetrooper 6 points 1 day ago* (last edited 1 day ago) (2 children)

I was about to post about how that's not exactly a "leak", we've known this for a while... Then I realized, this is the RX 9070, not the RTX 5070. Go-go reading comprehension?

In reality, this just makes me more sorry that my setup won't work with an AMD GPU.

[–] Zonetrooper 2 points 2 days ago

I admit unfamiliarity with SBY2199 beyond seeing some clips and understanding the basic concept.

That said, from what I do know, it's more of a... dramatic-flare show, whereas Gundam (especially the Universal Century) tends to be a bit grittier, grim, and grounded about war? You might enjoy Mobile Suit Gundam 00, which (from my perspective) is I think a little more "Yamato-like".

[–] Zonetrooper 1 points 2 days ago

Nice, subscribed!

[–] Zonetrooper 3 points 2 days ago (2 children)

Yeah, I do apologize - I'm somewhat simplifying my explanation because when you start going into the full detail, it just brings up more questions.

So yes, like the other comment says, the particles are constantly bouncing into other things.

  • If they're bounded in by something - walls of a container, or even just more gas surrounding the specific sample you're looking at - they'll bump into that, and transfer some of their energy to that.
  • If they don't have something to bump off of and the particles are free-floating, they'll take off in any given direction. If they only have something to bump off of in a limited number of directions, they'll take off in the other direction. (For instance, in a rocket engine, we make a lot of molecules really, really hot and then surround them with barriers in every direction except the one we want them to zoom out in.)
  • In some cases, the molecules have electromagnetic bonds with each other, which take more energy to break than the energy contained in their "bouncing around". So they'll stay stuck, just bouncing off each other, even in a vacuum, (Or at least, until they radiate away their heat via electromagnetic energy... another whole story.)
[–] Zonetrooper 5 points 2 days ago* (last edited 2 days ago) (16 children)

Yes, and no. Heat and kinetic energy are fundamentally all just energy. What we call heat is, technically, the kinetic energy of molecules vibrating around.

When exhaust gas passes through a turbocharger, it is both slowed and reduced in pressure, resulting in it coming out slightly cooler than when it entered. This device is using a different method of getting energy out of the exhaust gas, but it's fundamentally still the kinetic energy of those very energetic exhaust gas molecules bouncing against one side of the thermoelectric generator and giving up their energy into it. I would still expect the exhaust gas to come out of it slightly cooler and slower.

[–] Zonetrooper 15 points 3 days ago (1 children)

I'm always a little sorrowful people unfamiliar with cats will look at this, see narrow side-eye, and think "Oh, that cat is being cold and distant."

No. That is a cat content with the world. That is a cat who is totally comfortable and at peace with her perch. Congratulations, and - if those are your legs under the blanket - my condolences at your eternal entrapment beneath the immovable kitty.

[–] Zonetrooper 3 points 3 days ago (4 children)

It isn't very long, but I just wrapped up Mobile Suit Gundam: Requiem For Vengeance.

It's kind of obvious that it was a rather low-budget show, which is a pity because the story concept is something I've wanted for ages, but now won't be repeated because it was done and didn't fare well.

Bookwise, I'm chewing my way through The Dresden Files.

 

After nearly a decade of unbelievable service, and with price increases likely on the horizon, it's finally come time to retire my old desktop.

After some analysis, here's what I've settled on:

PCPartPicker Part List

Type Item Price
CPU AMD Ryzen 7 7700X 4.5 GHz 8-Core Processor $250.00
CPU Cooler Thermalright Peerless Assassin 120 SE 66.17 CFM CPU Cooler $39.90 @ Amazon
Motherboard Gigabyte B650 GAMING X AX V2 ATX AM5 Motherboard $179.99 @ Amazon
Memory G.Skill Ripjaws S5 64 GB (2 x 32 GB) DDR5-6000 CL30 Memory $189.99 @ Newegg
Storage Samsung 980 Pro 1 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive $0.00
Storage Western Digital Red Pro 2 TB 3.5" 7200 RPM Internal Hard Drive $0.00
Video Card Gigabyte WINDFORCE OC GeForce RTX 4070 Ti SUPER 16 GB Video Card $799.99 @ Amazon
Case Lian Li LANCOOL 216 ATX Mid Tower Case $94.00 @ Newegg Sellers
Power Supply EVGA SuperNOVA 850 GT 850 W 80+ Gold Certified Fully Modular ATX Power Supply $109.99 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $1663.86
Generated by PCPartPicker 2024-11-13 19:11 EST-0500

Some quick explanations on decision making:

  • Primary usage is a mix of gaming and CAD / 3D modeling / rendering.

  • After Intel shit the bed one too many times, I'm definitely taking an AMD CPU. I could be convinced to go to the 7600X3D, but there seems to be a noticeable dropoff on non-gaming tasks, such as 3D modeling, and some debate about the viability of a 6-core CPU going forward.

  • The two hard drives are listed as $0 because I already own them, and will be transferring them into this unit.

  • 850W power supply should give me ample room for overclocking, adding future components, while still staying under that 80% load limit.

Open questions / things I'm uncertain on:

  • CPU Cooler: I've heard that Ryzens can run hot, but I'm unsure if I need such a beefy one. For a 7700X, is it too much?

  • RAM: Is 64GB a lot? Yes. RAM shortages plagued me until I brought my current machine up to 48GB. I thought 64 would carry me forward with room to spare. Is this silly?

  • Went with a 4070 Ti Super for the 16GB RAM. Is it too much GPU for the rest of this rig?

Now, here's my big question: Micro Center nearby me is running combo deals for a 7700X or 7600X3D, Gigabyte or Asus motherboard, and 32GB RAM. Looking at what I'm trying to build, does that make sense? Would upgrading to 64GB with 4 sticks later be a problem?

view more: next ›