Only issue i had with mine is that it doesn't tend to like charging from the contacts on the back, not a huge deal when i can just use usb C anyways. But yeah, it's super luck of the draw. I love the controller to death though so i can't blame people for continually coming back for more. The playstation alternative isn't exactly as good on PC feature wise and has less paddles too.
Zeron
Yep, they backed off because people are starting to realize WOTC needs the players more than the players need WOTC. It's a very odd reversal compared to most industries. WOTC could explode tomorrow and people could keep happily playing D&D for years to come without any issues.
Meh, D:OS2 is a great game until the latter 1/4th in my opinion. Act 1/2 are fantastic, act 3 drags a bit and act 4(arx) is the absolute worst in my opinion. I sincerely hope BG3 doesn't have the same problem, since D:OS1 had a similar issue where it was great until the very end for me(scavenger hunt.) Sadly i dislike the latter parts of each game enough i'm just not inclined to ever replay them. It really soured the whole experience for me unfortunately.
Arguably the definitive edition makes D:OS2 worse too, since it makes side quests damn near mandatory or else you'll be constantly underleveled.
It absolutely was, hated every second of it, but i did it since i only needed to do it once.
I wouldn't put it in the same vein as say, WoW pathfinder if you didn't play the expansion in question(pure agony and suffering,) but it was still tedious and shouldn't have been in the game to begin with. It basically forces you to use a guide or else you're missing out on a ton of potential paragon power/attributes to activate nodes.
I understand the idea behind "oh let's put little things around the map and reward players for finding our cleverly hidden bits." But the reality is that sort of thing is cute at best when it just gives non-essential stuff and horrifyingly frustrating/boring at worst since they decided to tie player power into the equation. The power you get from all of them is not inconsequential if you're looking to maximize every character you ever make's potential.
I tend to avoid linux native, although i do give it a go when possible to see if it doesn't suck(which it usually does.)
Usually you get a much more uniform and smooth experience with wine or proton. Which makes sense given how there are a ridiculous amount of distros out there.
Level by using is great, sadly it falls apart when crafting comes into the mix.
The traditional systems work great for combat skills, but i hope they come up with either something else or greatly accelerate it for non combat skills. Needing to create 7 million iron daggers doesn't exactly invoke the vision of a master blacksmith to me.
Chances are most companies aren't going to make two separate production lines with and without a removable battery. The cost likely outweighs the profit i'd wager. Much like how we see apple finally begrudgingly moving to USB-C despite no NA law requiring them to do so.
Yep. There's a reason whenever i install an adblocker for a friend or family member they suddenly and mysteriously no longer "get viruses" anymore.
Ad blocking is a security measure, because these ad networks have zero accountability for what you are shown. I will never in a million years allow ads onto my network intentionally. If i deem a service good enough that i think they deserve my money, i grab some merch or throw them a donation. It gives them more than tens of thousands of my ad impressions ever would.