ThunkBeefsteak

joined 6 months ago
[–] ThunkBeefsteak 1 points 6 months ago

Wow! I guess I have never had the curse of overgrowth on a high enough level armor for it to do anything more than create grass. Or maybe I've just never noticed before. Thanks for letting me know what was going on.

5
submitted 6 months ago* (last edited 6 months ago) by ThunkBeefsteak to c/pixeldungeon
 

Curious if anyone else is experiencing random effects happening to their character in combat during this beta. My character has been rooted, set on fire twice, frozen and and blinded while I'm fighting. It's pretty random when it happens. It has happened while fighting toe-to-toe with Monk, Golem and Warlock and maybe others but those are so far the ones I've seen since I started paying attention. I have cursed armor of overgrowth but nothing else is cursed. I don't know why I would spontaneously burst into flames while fighting a monk or becoming frozen when punching a golem in it's face.

I do have a Sundial +3 in my possession but that shouldn't make any difference but since it's new to the game I thought it worth mentioning.

Anyone else seeing this?

[–] ThunkBeefsteak 2 points 6 months ago* (last edited 6 months ago)

While I can appreciate the sentiment "And that makes sense initially until you realise that finding a RoW in say a crystal chest is just a complete let down if you don’t want to use it." that seems like a bad reason to want the ring removed from the game. I hate getting ring of sharpshooting. It's my least favorite ring of the game but there is no need to remove it. I just transmute it or more likely sell it and hope for something better next time. What isn't fun for you is a lot of fun for other people. Choosing NOT to dump SoU on the ring seems like it solves the problem.