SeemSurprised

joined 8 months ago
[–] SeemSurprised 5 points 3 weeks ago (3 children)

This looks great! As the other commenter said though, the term 'glyph' already refers to other things, and 'rune' might make more sense. Any idea when we might expect a beta for this update?

11
Projecting spirit bow + RoA (self.pixeldungeon)
submitted 4 months ago by SeemSurprised to c/pixeldungeon
 

Does the ring of arcana have any effect when boosting the projecting enchantment on the spirit bow? Can it go through more walls? Does it slightly boost damage? What happens?

[–] SeemSurprised 6 points 4 months ago (1 children)

This was a change I hadn't realised that we needed - the splash art is amazing but needed tying in to the textures in-game so this is a perfect way to do this. I think the succubus could definitely do with a bit of work but most the other stuff I LOVE! Especially the Yog texture and the goo with teeth. It will take a lot of getting used to and the game will feel very different for a while but I'm already excited!!

[–] SeemSurprised 1 points 6 months ago

Oh ok. Thank you.

[–] SeemSurprised 6 points 6 months ago (3 children)

Ooh this looks great! Small request though, can the "upgrade" and "back" buttons be swapped? In most other UIs (both in the game and elsewhere) the confirm/primary function is on the right, with the cancel option on the left. Either way, this seems like a great QoL change!

[–] SeemSurprised 5 points 6 months ago (1 children)

Looks much cleaner! Are the other tabs for trinkets and notes about stuff made by the player?

[–] SeemSurprised 1 points 7 months ago* (last edited 7 months ago) (1 children)

Something I've never quite managed to understand is what it means in the description by saying "enemies with rigid skin". I thought that was the crystal boss and gnoll boss but they're both immune to weapon abilities...

[–] SeemSurprised 5 points 7 months ago (1 children)

It's a trinket. Artifacts are a separate item class.

[–] SeemSurprised 2 points 8 months ago

Rip the pillar of permeant surprise

[–] SeemSurprised 2 points 8 months ago (1 children)

I assume you mean warlock not necromancer?

[–] SeemSurprised 2 points 8 months ago (2 children)

Interesting! Will the average damage remain the same? Are low damage rolls just as likely as high damage rolls?

[–] SeemSurprised 1 points 8 months ago (1 children)

When can we expect a beta to try out these new features?

[–] SeemSurprised 6 points 8 months ago (3 children)

This looks really useful! I think it will encourage players to use alchemy when not using this trinket too because they will realise how useful exotics are.

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