Ral

joined 1 year ago
[–] Ral 6 points 1 year ago

Nah, a friend of mine has a bowel condition and he poops about once every two weeks. I shudder to imagine what it's like when it actually happens though.

[–] Ral 8 points 1 year ago (8 children)

I couldn't figure out how to make selections at all.

[–] Ral 19 points 1 year ago

"I am seriously considering discontinuing my use of Amazon Echo devices and will caution others about this incident."

It's absurd that getting all his property locked down by corporate whim wasn't enough for him to just stop using amazon's data harvesting automation 'tools'.

[–] Ral 4 points 1 year ago
[–] Ral 57 points 1 year ago (5 children)

I'm potentially in the minority here, but what drove me up the wall were threads on a very interesting original post, whose comments were just endless chains of puns and lazy jokes, rather than any actual discussion.

[–] Ral 1 points 1 year ago

I like this as a simple fix.
My own idea for how to model the ring is similar:

A good way to make the ability both more flavorful and more mechanically interesting would be if the emblem worked more like the monarch, with only one player able to have it active at a time. There's only one ring, after all, so if your ringbearer dies then your opponent gets the ring and their emblem turns on while yours turns off. Having the ring would also require having a creature to hold it.    
And every time you're tempted while you have the ring, your ringbearer gets a burden counter (as used on the one ring card) and once you hit the final level of temptation you have to pay life equal to your ringbearer's burden counters each turn, or they're sacrificed and your opponent gets the ring and a wraith creature token which becomes their ringbearer.

Obviously with that change you could also make the ring payoffs a little better too.

[–] Ral 1 points 1 year ago

A good way to make the ability both more flavorful and more mechanically interesting would be if the emblem worked more like the monarch, with only one player able to have it active at a time. There's only one ring, after all, so if your ringbearer dies then your opponent gets the ring and their emblem turns on while yours turns off. Having the ring would also require having a creature to hold it.
And every time you're tempted while you have the ring, your ringbearer gets a burden counter (as used on the one ring card) and once you hit the final level of temptation you have to pay life equal to your ringbearer's burden counters each turn, or they're sacrificed and your opponent gets the ring and a wraith creature token which becomes their ringbearer.

[–] Ral 2 points 1 year ago (1 children)

Didn't 1.0 in Japan allow curse to stack multiple times, reducing your max health more?

[–] Ral 1 points 1 year ago

Parry the arrow then kick him right off. Works every time. :D