After a bit of party turnover in our year-long running campaign, we currently have the following PCs:
- A halfling Celestial warlock who dresses as a pink Peach-like witch, complete with broom of flying, blonde hair, and super girly personality;
- A half-moon-elf ranger/rogue edgelord who the DM accidentally gave a broken homebrew item that lets him shoot arrows that ignore reactions that raise AC (shield spell, parry) by sending arrows through the Ethereal Plane;
- A sun elf shadow magic sorcerer who's themed around this setting's sun goddess while somehow also using shadow magic for some reason. She also doubles as the resident anthropologist, has juiced int skills for staring at things intellectually;
- A human-like Aasimar crown paladin who was chosen by destiny to wield a homebrew weapon that make his otherwise already broken build positively busted because the DM doesn't care. Also he doesn't let anybody forget that he's the chosen avatar marked one of destiny-fate, constantly clashes with the intellectual and sometimes the edgelord;
- An Owlin mercy monk who's just there to be calm and wise, and sometimes edgy.
We do have a few NPCs in the party as well:
- A throwaway half-elf ranger who's just there to do the dishes and occasionally incentivize conflict by getting kidnap;
- A half-naked cleric who lives in the desert and worships bananas.
How's that immortality bit goin for ya, Twisty?