this post was submitted on 25 Jun 2023
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Dungeons & Dragons

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Easy topic to drum up some activity around here. Let's hear what levels, races, classes, and subclasses currently make up everyone's adventuring parties for their D&D campaigns.

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[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (2 children)

My current campaign has Me: Halfling Divination Wizard who is really wanted to be a Necromancer, a Human Paladin who is staunchly anti-religion, a Human Rogue(Homebrew Alchemist subclass)/Wizard whose alignment is Chaotic/Asshole and who has a tendency to be receptive of Devil deals, a Half-Orc Barbarian/Druid who has a phobia of Orcs, and a Kalashtar Eldritch Knight.

We just hit level 14, and my Wizard has started looking into how to make himself immortal.

[–] [email protected] 1 points 1 year ago (1 children)

How's that immortality bit goin for ya, Twisty?

[–] [email protected] 1 points 1 year ago

Haven't got the diamonds yet to start the clones, but I've got a nice set up so far and I should be able to get the clones started at the end of the next session.
I've got multiple vessels set up on a Demiplane for extra insurance, a homunculus to monitor them and help me wake up, as well as Drawmij's Instant Summons cast on my spell book with the sapphire next to my clone case so I can retrieve my spell book if I do die, and a stockpile of preserved, dry food and extra clothes to keep me for a few days while I reorient.