Notorious_handholder

joined 2 years ago
[–] Notorious_handholder 2 points 1 week ago

I really like how they look. Even Chiefs 4 and 5 armor looks pretty good now in the new art style. The re-addition of the cod piece alone makes it work really well

[–] Notorious_handholder 4 points 1 month ago (2 children)

Wow, that's very rude how you came off and dismissive as well. I think you came into this just wanting to find something to argue about based on your tone here.

To the point though. They do support the idea put forward that the person could have been pushed out. Now whether that be from jealousy, ego, office politics no one knows for certain except them. But it IS a common issue in the games industry and my entire point was that it's not that outlandish to assume it as a possibility.

The sources I provided paint a clear picture that over 50% of writers in the games industry are subject to or have seen work place Harrassment and bullying (that's a shockingly high amount). Followed by an actual ex-bioware employee talking about how there was resentment towards the writers in the company.

The final source involves an interview with another bioware employee that brings up how there is a "“black-ball style environment,” where dissenting viewpoints are reportedly squashed and punished." and how people in higher positions of the company prioritize a certain agenda and make moves to dissuade dissenting opinions of those agendas.

As well for that final source I have to say your reaction to it is childish and rude. How does it suck exactly? Please elaborate. You don't get to just throw away a source I provide just cause you don't like them. There were other games journalists sites covering that interview as well so if you don't like that one then go find it on another site. If your issue is with the actual interview itself then articulate that and express why you dislike it.

Finally the issue I take most with your comment is your final paragraph. What is up with that? You make it sound like you're either in the industry or that your opinion is better than everyone else's, it's insufferable.

You act like the idea of pushing someone out of a job in a creative industry is some fantasy land level plot. When in reality it is far too common in most creative driven industries and even in non-creative driven ones. It's a common enough practice to be given a euphemism that we understand and know to be a potential part of office politics.

As well from sources provided, we can see that to not consider it is to skip over a logical through line where we even see this has happened previously in this same studio from a current and ex-employee where they outline the hallmarks of such type of treatment in an industry known for having high levels of co-worker Harrassment and work place bullying.

Explain your reasonings and back up your claims. So far the only thing you've provided in terms of a dissenting view point is the equivalent of "nuh-uh you're stupid for thinking that" whilst you then philosophically wax with some weirdly placed smuggness over how much better you think you are than the common person. It reads like a mid-2000's cringe r/atheist reddit comment

[–] Notorious_handholder 2 points 1 month ago* (last edited 1 month ago) (4 children)

I mean, you really only need one to understand just how bad it is and why it is not that hard to imagine being "pushed out" as a possibility

https://writersguild.org.uk/gameswriters/

Especially when bioware has already been accused of doing this in the past and has treated some of their writers with a view of resentment

https://filmstories.co.uk/news/writers-were-quietly-resented-at-bioware-says-lead-writer-of-dragon-age/

https://thatparkplace.com/toxic-echoes-and-unmet-expectations-bioware-whistleblowers-detail-veilguards-collapse/

Harrassment and bullying in the video game industry is a well known about issue especially over ego and creative decisions "pushing people out". You can find articles about how common place it is or specific scandals spanning just about every studio or publisher going back years. It's pretty ubiquitous in the industry second to Hollywood probably in how common it happens

[–] Notorious_handholder 3 points 1 month ago (6 children)

When it comes to the games industry, it's a lot more common for that to happen, especially with writers and musicians so it's not that weird to jump to that conclusion.

The whole industry is still fairly new and has a lot of... Lets say Immature and big ego people. This wouldn't even be the third time this year I've heard of a big name or group in the games industry being bullied or harassed out of a position by jealous coworkers or managers with inflated egos.

[–] Notorious_handholder 50 points 2 months ago* (last edited 2 months ago)

Funnily enough the death of a United Health Care CEO has United Americans in a feeling of well deserved schadenfreude.

[–] Notorious_handholder 14 points 2 months ago

At first I get embarrassed when that happens. But then I take a little pride in knowing that means I've grown in knowledge in my field... Then I get mad at how past me was so dumb and now I have to fix HIS stuff! Screw that guy

[–] Notorious_handholder 15 points 2 months ago

We have concepts of a revolution

[–] Notorious_handholder 2 points 4 months ago

Man history really repeats itself. Civil war 2.0 is on the horizon if the pattern keeps up

[–] Notorious_handholder 5 points 4 months ago (1 children)

Mercy from Overwatch is a perfect example of why pure healers don't work too well in shooters. She is consistently throughout the games lifespan either been too overtuned or too undertuned. It is very difficult to find that balanced spot for pure healers.

They either end up too powerful and require constant tagging by the opponents team which is frustrating both for the healer player and the opponent team. Or they become almost mandatory for a team too win even in a casual setting, which is incredibly unfun for both teams.

In the case of being undertuned though, if they're not powerful enough then no one picks them as it is just not as fun or engaging to play as a pure healer.

Or finally in the case of medic from tf2. They become a fairly predictable 1 trick pony, low reward class.

Overall pure healers in shooters just really don't work well for the medium/genre. I love being a support player myself in games. But I loathe seeing pure healers in shooters. It's nearly always just a source of frustration rather than fun

[–] Notorious_handholder 25 points 6 months ago

We are at a point where this is rapidly becoming the only solution left to combat the rampant corruption. Especially in regards to the courts.

[–] Notorious_handholder 26 points 6 months ago* (last edited 6 months ago) (10 children)
[–] Notorious_handholder 12 points 7 months ago* (last edited 7 months ago) (2 children)

At some point you have to make a choice. Either grab a hose to help put out the fire and fix things or you stand on your high ground, praising yourself for how noble your intentions are as everything around you burns.

High roading only works if your opponent has a conscience and can understand guilt. The side that is playing with matches and gasoline this whole time has shown very much that they do not have one.

And to address your original point, yes there very much is a difference. One side is doing things for tye sake of hurt others or progressing a goal that is downright evil and tyrannical. Your doing it to protect the people they're trying to hurt and to oppose their tyranny.

Will it be clean? No... but anything worth fighting for has never been clean. The world isn't just black and white. And the idea that stooping to anothers level makes you the same as them is about as binary as you can get. The world is filled with nuance and a whole range of colors that needs to be observed

view more: next ›