They need to produce a lot more High Level (10/15-20) adventures, and expand out the spell and loot list for early/mid levels. Progression at this point is predictable and boring as a player, and as a DM I've been needing to pull from 3rd and 4th additions to help keep things fresh and fun.
They need to produce a lot more High Level (10/15-20) adventures, and expand out the spell and loot list for early/mid levels. Progression at this point is predictable and boring as a player, and as a DM I've been needing to pull from 3rd and 4th additions to help keep things fresh and fun.