MrRedstoner

joined 2 years ago
[–] MrRedstoner 1 points 4 months ago (2 children)

My first 7 (IIRC) chal wins were with that combo, I had some experience with what I was doing.

[–] MrRedstoner 2 points 4 months ago (4 children)

Congrats. I have the seeded RoH + RoSS run unfinished, just about to do alchemy prep before I go kill Yog. I will note that food has been no issue, as I write I've explored all floors and have 19 rations and miscellaneous other food.

[–] MrRedstoner 1 points 4 months ago* (last edited 4 months ago) (1 children)

I know it didn't give you all info in the log, but IIRC it did have hit chances and such, correct?

[–] MrRedstoner 2 points 4 months ago (3 children)

There was a fork that gave you much more info, not sure if it's still active.

I will also note, the game doesn't use raw RNG, it tweaks it a bit to achieve a significantly lower chance of "cursed RNG"

[–] MrRedstoner 1 points 5 months ago

I got one in an hour over on Discord

[–] MrRedstoner 1 points 5 months ago

I also got PGC-BTP-MTC from ifritdiezel in the Discord, with the rings properly accessible.

Honestly the run is fairly easy, if anything I'm going through too fast (thus low level so a bit behind on talents). Also I should have kept the rotberry for grass generation, ultimately I can deal without it, not using tipped darts is a shame though.

[–] MrRedstoner 1 points 5 months ago (1 children)

I just need something to kill crabs early on. Beyond that the goal is to avoid melee

[–] MrRedstoner 1 points 5 months ago (4 children)

Huntress with early RoSS and RoH (and maybe transmute for a better tier 1 weapon) might be able to do it, barkskin to cover for armor and point blank talent in place of melee weapons.

Maybe I'll give it a shot when I don't feel like doing standard challenges

[–] MrRedstoner 1 points 5 months ago (1 children)

Items dropping on a chest is not a new thing, presumably you just haven't encountered it before

[–] MrRedstoner 2 points 5 months ago

Rare but it happens... time to put the corrosion wand to work then

[–] MrRedstoner 3 points 5 months ago

Alternative solutions: change the tile type with e.g. aqua blast, use some sort of teleporting e.g. chains or blink stones, and several other options depending on what you have

[–] MrRedstoner 4 points 5 months ago

Inspired by, a rogue-like Shattered Pixel Dungeon (at the very least I saw this photo in its subreddit a couple days ago, and we are in PD's lemmy community)

5
Huntress QOL suggestions (self.pixeldungeon)
submitted 1 year ago by MrRedstoner to c/pixeldungeon
 

As a Huntress players, I find there are 2 things that annoy me the most, that I would love improved:

  • When the Spirit Hawk dies (expires, no enemy present) while sleeping, I very much want to wake up, similar for wards getting sniped by ranged enemies
  • Often enough especially when farming I want to repeatedly shoot in the same direction at an enemy I can't see. I'd love some convenient way to shoot "same aim as previous shot" repeatedly when there is no visible enemy.
 

I would very much like this as a feature. Especially when trying to farm, it's decently convenient to sleep e.g. in a garden while the Spirit Hawk acts as a lookout. The only problem is that the hawk seems to expire after some time, and the game does not interrupt the sleep for this. I would very much like to be woken up for this, just as if I was hit with an attack. Similar goes for a ward getting destroyed without seeing the enemy for a turn.

 

Internal server error trying to upload a screenshot, so no pic here

But I would very much like a visible graphical difference, which there doesn't seem to be

 
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