mtp as in media transfer protocol? i fail to see what this has to do with the display server. and what do you mean with web transparency? never heard that term and google does not give any infos. If you mean something like network transparency, wayland can do that with e.g. waypipe (https://gitlab.freedesktop.org/mstoeckl/waypipe). but not tested myself tbh.
Metz
I play games all the time. Actually that is what i do the most lately. Either via Lutris or Steam. Sometime with Gamescope (for HDR) or just normal. I had not even one single problem. Including older programs, emulators, etc.
And yeah, this is a full AMD system, so quite possible that this makes the difference. But as far i read, nVidia gets better constantly too.
I love wayland. I'm 100% on it since the KDE 6.0 Beta end of 2023. Back then i wanted to try the HDR of my new monitor. I can't remember the last time I had a problem of any kind or thought “That worked under X”.
Multi-Monitor setup with different resolutions and refresh-rates. wayland does not care. it just works. And this is to a big part a gaming machine btw.
what desktop environment? what you described works perfectly on KDE. i have 3 monitors here and they work flawless in any arbitrary combination or orientation under wayland. side-by-side or on top of each other or even diagonal. with different resolutions and different refresh rates. with taskbars on any number of monitors and any orientation. maybe Debians KDE version is just very outdated. the 6+ versions work fantastic.
Right? In germany there is a lot named after her. e.g. The Institute for Nuclear Research in Berlin is the “Hahn-Meitner-Institut” (after her and Otto Hahn). There are severals Schools and streets named after her all over the country.
Cheats running at ring0 aren’t invisible
Every rootkit ever disagrees with that statement.
They can actually invest in server-side detection
I'm not deep enough in the topic to be able to judge this, but i would guess the needed extra hardware is simple not worth it. especially in games with many players or complex physics i would guess that could lead to considerable load on the servers.
Plus, server side is not able to catch things the client manipulates on his side. e.g. graphical data to make walls transparent. The server could at most catch the player abusing this knowledge, but if he is smart about it, the server has no way to ever notice.
it’s possible to make a good AC without fucking around in the kernel.
What if the cheat runs in the kernel? I am also against these extremely invasive anti-cheat measures, but it must be clear to everyone that the cheat developers and users have no qualms about this.
A user level AC can do shit all against that if the cheat runs in ring 0.
At the moment, I have a hard time to imagine them even surviving that long. But "Totgesagte leben länger".
But this is not a Mozilla-exclusive problem. Open source in general has a massive funding problem.
mtp has nothing to do with the display server. X11 has no mtp function either. its completely independent from that.
and i can only talk about KDE, but it has a own solution integrated which then mounts android folder in its file explorer (dolphin) while unfortunately blocking mtp over CLI at the same time. you get an "likely in use by GVFS or KDE MTP device handling already" error then.
It is possible of course that this is a thing that happens only under KDE wayland, but not because it is wayland itself but because the wayland version of KDE is maybe newer or was configured differntly by the devs.
that said, if it does not work as expected, report it as bug. usually things are fixed very quickly.