Klaymore

joined 1 year ago
[โ€“] [email protected] 3 points 2 days ago (1 children)

Yeah, and I have home-manager as the nixos module, not standalone. My config is here if you were interested. Some of it is a little messy but it's pretty good.

[โ€“] [email protected] 3 points 2 days ago (3 children)

Personally I just put all my packages in configuration.nix (well, broken up into different files but all in environment.systemPackages). I only use home manager for extra config options for programs like Git, Neovim, or VSCodium. I only have one user so I see no reason for me to separate them.

I never use the flakes search, if I find a flake on github or somewhere then it will say how to add it as a flake input and enable it. That's mostly for extra modules or things like beta versions of software that haven't been added to the official repos yet, almost all of my packages are from the standard packages.

[โ€“] [email protected] 6 points 2 days ago

...Definitely not me in my third year of CS and after using Godot for 4 years

[โ€“] [email protected] 6 points 4 days ago (3 children)
[โ€“] [email protected] 3 points 1 week ago (1 children)

I loved I Saw The TV Glow. It's 3.5/5 on Letterboxd, which is not high enough but not terrible.

[โ€“] [email protected] 8 points 1 week ago (6 children)
[โ€“] [email protected] 4 points 1 week ago (6 children)
[โ€“] [email protected] 6 points 1 week ago (2 children)
[โ€“] [email protected] 7 points 2 weeks ago (6 children)
 

I've wondered about this game engine for a while. Based on CryEngine, it sounds like it should have pretty stellar graphics for an open source engine. There doesn't seem to be much of a community around it though.

 

A screenshot of a movie with two pirates talking to each other. The subtitles say "You can't just say 'lol' at the end of a sentence and think that makes everything alright". The text that was previously behind "lol" has been covered with a black rectangle and overwritten.

 
 
 
 
 
5
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Video is Half SBS (squished halfway on the x-axis) but it still looks cool

 
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Uglier rule (sh.itjust.works)
 
 

I was struggling with handling dialogue for a point-and-click game, has anyone tried Ink or other dialogue plugins? I tried both DialogueManager and Bonnie, and while Bonnie seemed nicer they both were kinda clunky.

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