KiloGex

joined 2 years ago
[–] KiloGex 3 points 2 years ago (3 children)

I've used it for random generation and that's about it. Before each session I'll generate a list of random people and stores. I've also used it to come up with lists of random items.

It's basically just an all-in-one random generator for me.

[–] KiloGex 2 points 2 years ago (1 children)

There is! I actually discovered the system through an actual play called Legends of Tabletop. The first one they did was actually with the creator and it uses a version called Daytrippers. Since then they've done a handful of CORE games, like a Cthulhu version, some sci-fi, and classic fantasy.

[–] KiloGex 2 points 2 years ago

This was probably one of my favorite systems when it comes to just a giant list of potential skills. The way they're grouped by level and just the crunch of leveling was fun.

[–] KiloGex 3 points 2 years ago (3 children)

So my favorite system right now is CORE. The resolution mechanic breaks down into a combination of Yes/No and And/But. So for instance you can get an okay result that is "Yes, But" where you succeed but at a cost. You could also fail spectacularly with a "No, And" where not only do your not succeed but something even worse happens. The only thing there isn't a result for is just a straight up "No" because that doesn't help move the story along.

[–] KiloGex 1 points 2 years ago

Shield Maidens looks awesome!

[–] KiloGex 1 points 2 years ago

My group is kind of all over the place. We currently play Deadlands, Star Wars Saga, Cthulhu Invictus, and COREthulhu. Plus we're also playtesting a work-in-progress system.

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