Ivaldi3D

joined 1 year ago
[–] [email protected] 1 points 1 year ago (1 children)

I am so super happy this turned out to be good. The franchise's games have been like flipping coins when it comes to quality. I can't wait to play it.

[–] [email protected] 4 points 1 year ago (2 children)

I really hope they come through. Don't own a PS5 yet but played the demo the other day. Reeeaaally considering spending money I don't have just to play FFXVI.

[–] [email protected] 1 points 1 year ago

Reading through that TVtropes page was one wild ride.

[–] [email protected] 2 points 1 year ago (1 children)

For me it was sheer stubbornness that got me through. Realistically, it's important to know that a model is made up of a series of very different kinds of tasks. When I was learning, I focused on only one of those tasks at a time. For instance, I would just sculpt for a while and became familiar with those tools. Then, when I felt I had a good handle on that, I asked "What's next?"

Sculpting, Hard surface modeling, retopology, UV unwrapping, texturing, shaders, rigging, renders... Pick one thing and forget the rest for the time being. It becomes a lot easier to handle and learn when you're looking at Blender with blinders on. You can't really get around using tutorials because learning this software is like climbing a vertical wall for someone that hasn't used modeling software before. But it can be a lot easier finding tutorials and answers you need when your scope is narrowed down to doing one specific thing at a time.

So, figure out the steps for whatever pipeline you're interested in. Then break those steps down and work to understand them one at a time.

[–] [email protected] 2 points 1 year ago (1 children)

I don't know what it is about this render, but I find it very cute.

[–] [email protected] 5 points 1 year ago

It honestly depends on my mood. But my very first thought was Divinity: Original Sin 2. Haven't played it in a hot minute.... might go reinstall.

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