I really hope they come through. Don't own a PS5 yet but played the demo the other day. Reeeaaally considering spending money I don't have just to play FFXVI.
Ivaldi3D
Reading through that TVtropes page was one wild ride.
For me it was sheer stubbornness that got me through. Realistically, it's important to know that a model is made up of a series of very different kinds of tasks. When I was learning, I focused on only one of those tasks at a time. For instance, I would just sculpt for a while and became familiar with those tools. Then, when I felt I had a good handle on that, I asked "What's next?"
Sculpting, Hard surface modeling, retopology, UV unwrapping, texturing, shaders, rigging, renders... Pick one thing and forget the rest for the time being. It becomes a lot easier to handle and learn when you're looking at Blender with blinders on. You can't really get around using tutorials because learning this software is like climbing a vertical wall for someone that hasn't used modeling software before. But it can be a lot easier finding tutorials and answers you need when your scope is narrowed down to doing one specific thing at a time.
So, figure out the steps for whatever pipeline you're interested in. Then break those steps down and work to understand them one at a time.
I don't know what it is about this render, but I find it very cute.
It honestly depends on my mood. But my very first thought was Divinity: Original Sin 2. Haven't played it in a hot minute.... might go reinstall.
I am so super happy this turned out to be good. The franchise's games have been like flipping coins when it comes to quality. I can't wait to play it.