Hadriscus

joined 10 months ago
[–] [email protected] 1 points 2 hours ago

I would call it turgid

[–] [email protected] 1 points 2 hours ago

Katanas = queer swords

[–] [email protected] 5 points 2 hours ago

If you look in the right place, at the right season, there's all kind of swords to be foraged. Delicious with garlic and parsley

[–] [email protected] 3 points 2 hours ago (1 children)

But swords are also sheathed ! or... is that an allegory for closeted ?

[–] [email protected] 14 points 12 hours ago

It may very well be republicans

[–] [email protected] 2 points 17 hours ago

ah, Linux is finally in color. Always takes so long for the foss world to catch up with proprietary tech

[–] [email protected] 2 points 1 day ago

Thanks, yes, I can find info on Minetest but not on "voxellibre"

[–] [email protected] 4 points 1 day ago (1 children)

Do get your hopes up, and your neighbours voting, please.

[–] [email protected] 1 points 1 day ago (1 children)

That is legend, only legend. Far right propaganda. Marseille has a drug & gang problem (it's nationwide really) but none of that "no-go zone" talk is true.

[–] [email protected] 1 points 1 day ago (1 children)

That is such a weird take. I'll temper it some, if you don't mind. Nice is a far right shithole, has been for a couple decades. Marseille on the other hand is the definition of a mediterranean harbour : diverse, rich, populous, mysterious. One will never know Marseille without dipping one's toes. Then perhaps it will reveal a couple of its secrets. It's an ancient place full of nooks and crannies, fiercely antifascist and mesmerizing for anyone versed in urbanism. It's definitely earned -a skim on the surface will likely not get you far.

[–] [email protected] 2 points 1 day ago (2 children)

What did that mean ? I'm not sure how to interpret. Why would the barkeep do something like that ?

[–] [email protected] 3 points 1 day ago (2 children)

in fact, I've only been able to find footage of Minetest.

 

I haven't even cooled down yet, literally just finished it... I don't think I've ever experienced a piece of art so carefully intentional, so cleverly crazy, or so painfully human. I've only done one playthrough, but I could guess the multitude of paths and forks, the complexity of it all, simply staggering.

My friend recommended it to me a couple weeks ago, and I went "yeah yeah, sure I'll play it". Oh, boy. I got hooked a few days ago and played through the entire last night -I think I didn't blink once during the last four or five hours. I was nearly brought to tears when I met the phasmid on the island. I was hoping so hard that holding onto that belief would pay off... and it did ! it appeared at the apex of the story, the moment of resolution, and suddenly... nothing else mattered.

So much conscientious artistry went into that world, it feels incredibly tangible. That writing was unbelievable. The art style is fantastic too of course. Perfectly wraps the whole package.

For the record, I played a mostly communist Harrier, with artsy tendencies and a logician/analytical brain, but also a strangely developed sense of authority. 😂 Gotta admit I was kinda trying to throw off the game, but it... totally rolled with my weird build.

So yea I just needed to share. Peace !

 

“We have to change all the governments. … All the governments in Western Europe will be changed,” Jean-Luc Schaffhauser, a former member of the European Parliament for Le Pen’s party, said in an interview. “We have to control this. Take the leadership of this.”

 

It looks like text wraps because it is too long, this ends up looking a bit off. Perhaps you can try scaling it down to fit the monitor width.

Cheers,

Hadriscus

8
Mangrove tree (lemm.ee)
submitted 10 months ago* (last edited 10 months ago) by [email protected] to c/[email protected]
 

Hi all, here's my contribution to getting this sub off the ground : link to ArtStation (cross-posted from https://lemm.ee/post/2985781)

Hope it's alright that I'm linking to my Artstation gallery. This is a procedural mangrove tree I made with Blender geometry nodes. I've been working on it for a while, finally got it in a state where sets can be populated with it. The approach is pretty naive, there's no phototrophy or anything fancy (yet!), just branches planted on branches planted on branches... I did respect the golden angle though, and the leaves turn to face the sun to an extent. I'd like to try space colonization next, most likely that will have to be simulated from the seed onwards. But that should yield much more organic and realistic shapes.

7
Mangrove tree (www.artstation.com)
 

Hope it's alright that I'm linking to my Artstation gallery. This is a procedural mangrove tree I made with Blender geometry nodes. I've been working on it for a while, finally got it in a state where sets can be populated with it. The approach is pretty naive, there's no phototrophy or anything fancy (yet!), just branches planted on branches planted on branches... I did respect the golden angle though, and the leaves turn to face the sun to an extent. I'd like to try space colonization next, most likely that will have to be simulated from the seed onwards. But that should yield much more organic and realistic shapes.

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