G0ldenSp00n

joined 1 year ago
MODERATOR OF
[–] [email protected] 5 points 1 month ago

I currently am compiling Arch for Arm manually using some third party packages to run in distrobox on Asahi Linux (M1 Mac Fedora based distro). Hopefully this should mean I won't need the manual compile step anymore, and hopefully we start seeing more general Arm support for more Linux apps.

[–] [email protected] 1 points 1 month ago

Wow, didn't expect all the winter drop features already.

[–] [email protected] 1 points 1 month ago

Probably needed tbh, his Tornado Lift was so punishing in laning.

[–] [email protected] 3 points 1 month ago (2 children)

What are you signing into where you need a password but don't have internet?

[–] [email protected] 1 points 3 months ago

Abrash is a snake

[–] [email protected] 3 points 3 months ago (1 children)

Are all the commenters paid by the video game industry, seriously what is going on there.

[–] [email protected] 4 points 4 months ago (1 children)

So far I have only really scratch built backprop. And had severe performance problems with Burn trying to do something it probably wasn't built to do. Once I get further in makemore I should have a better idea.

[–] [email protected] 4 points 4 months ago (3 children)

Been working through Andrej Karpathy's ML lectures in Rust. The backprop one went pretty well, but I had to learn how to do type indirection and interior mutabilty because of the backprop graph structure. I'm now on the makemore lecture, but having a lot of trouble building the bi-gram model in Burn (the rust native ML framework), because it seems like directly incrementing the tensor values is insanely slow. His example that takes like 10 seconds to run in Python takes two and a half minutes in Rust with Burn, so trying to figure out how to optimize or speed that up.

[–] [email protected] 10 points 6 months ago (1 children)

It literally isn't though, the graph is labeled and the article explains it in further detail, this is a graph of the percent of income each income group pays in taxes. You explination doesn't even make sense, the numbers of all the groups don't add up to 100%.

[–] [email protected] 3 points 6 months ago

Sucks that we lost all those cargo features, looking forward t 3.23.x now I guess.

[–] [email protected] 4 points 6 months ago

It is, lol. But it is literally this, passport js has existed for over 12 years.

[–] [email protected] 4 points 7 months ago

Elon has literally said exactly this so many times. I think it is probably possible to make a car drive with just vision, but you make the task monumentally harder by not having things that ground you in reality, ie. lidar.

 

This is a good overview of Sparse Voxel Octrees and how they reduce the space complexity of voxel data.

 

An interesting and in-depth look at how Teardown renders a single frame.

  • Teardown is not strictly a voxel game, but it adheres to the voxel aesthetic and some of these break-down is usual for voxel game development.
1
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

A reusable voxel model importer, written in C++ with a wrapper for Rust

1
Food Idea Thread (lemmy.jacaranda.club)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

A thread for people to post different food ideas for bringing to June Bug

Mains

  • Honey Baked Ham
  • Turkey Shepards Pie
  • Lentil Shepards Pie
  • Honey Baked Turkey Breast

Sides

  • Deviled Eggs
  • Bok Choy
  • Succotash
  • Cucumber Salad
  • Mashed Potatoes
  • Pickled Eggs
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