FunkFactory

joined 2 years ago
[–] FunkFactory 3 points 2 months ago (1 children)

This was my first thought on reading the thread πŸ™ˆ I'm so glad I knocked that out when I was like 11, no way my mid-30s ass is staying focused enough for a challenge like that now.

[–] FunkFactory 1 points 3 months ago

sold out at Sharper Image

[–] FunkFactory 10 points 3 months ago (2 children)

This was an interesting read for me the other day, pretty much exactly what you're describing: https://www.wired.com/story/i-went-undercover-secret-onlyfans-chatter-wasnt-pretty/

[–] FunkFactory 5 points 3 months ago (1 children)

Head First Design Patterns really helped me untangle the spaget

[–] FunkFactory 16 points 3 months ago (2 children)

Shapez2 went into EA a couple weeks ago too, I've been waiting for Factorio DLC anxiously but this Satisfactory release took me by surprise. It's such a good year for factory sims πŸ•Ί

I had put down Satisfactory earlier this year when starting T8 but I think the full release has rejuvenated my interest, I'm hype to finish the game now πŸ™Œ

[–] FunkFactory 4 points 6 months ago

Yeah casual guilds don't really have those issues because the requirements for skill at low raid tiers are so lax. Honestly the game kinda lends itself to toxicity when you play in 25-man groups, and it only takes a single person messing up in a mythic raid to ruin the pull for everyone. When it's like that, isolating the "problem" player is going to be pretty common, and people tend to be more elitist and toxic in general when they are hiding behind a computer screen.

That's not to say a high level guild can't be positive and supportive, though. One of the things I like about watching RWF is that most of the high level guilds seem to have such a tight bond, and they never point fingers over a single raid wipe. They're all in it together and come up with ways to compensate for each other's weaknesses. But it probably helps that every player is highly invested in playing absolutely perfectly, and I'm sure getting a guild to that point requires aggressively cutting out a lot of weak links along the way 😐

[–] FunkFactory 1 points 6 months ago

Part of the problem is that UA is such a massive airline, odds are any alternatives would involve quite a bit of sacrifice. Not many people would be willing or can afford to take an extra 2 layovers or 50%+ extra travel time or cost in order to get to where they want to go 🫀 That's not to say I won't try my best to avoid UA though, I was already sick of them after my last trip and now I find this news.

[–] FunkFactory 4 points 7 months ago

+1 if you can have automated checks do part of your reviews for you, it's a win. I never comment about code style anymore, if I care enough I'll build it into the lint config

[–] FunkFactory 6 points 9 months ago (2 children)

I kinda wish I knew what it was like working on Y2K stuff. It sounds like the most mundane bug to fix, but the problem is that it was everywhere. Which I imagine made it pretty expensive πŸ‘€

[–] FunkFactory 7 points 9 months ago

This is 100% it for me

I freaked out when I looked at the scale after the holiday season, probably 10kg over what I consider my ideal. Cut beer entirely, 2 months later and I've dropped it all already πŸ‘€ I'm not really a big eater but alcohol packs so many calories

[–] FunkFactory 2 points 9 months ago (2 children)

same here, I've played hundreds of hours of Odyssey but the 2d platformers I will barely make it through to the end credits. For a company that produces as many games as Nintendo I think it's reasonable to consider the 2d and 3d mario platformers different series and hold them to independent expectations.

in any case though they're definitely holding off odyssey 2 until the next console release at this point 🫀

[–] FunkFactory 2 points 10 months ago

I've had this in Japan, not sushi but at yakitori. Ended up in the hospital but it was fun to say I tried πŸ˜… and surprisingly tasty too. Yakitori is my fave Japanese cuisine, I only eat the cooked stuff now though πŸšΆβ€β™‚οΈ

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