The world’s 1st most popular cloud infrastructure company was also unable to deploy their own software on their own cloud infrastructure. I remember just being in total disbelief when New World, the Amazon-developed MMORPG struggled for WEEKS (Months?) with server capacity issues. Like… you guys own ALL the servers, the main selling point of which are their ability to dynamically scale to demand.
EncryptKeeper
Sounds like Kadokawa itself should be broken up
Bluesky doesn’t even have to be Mastodon. It just has to Twitter before it went bad.
Unfortunately not as self hosting is really just an amalgamation of a number of different technologies, concepts, groups of best practices, and there are nine and a half viable ways to do any given thing you’ll want to do. For my day job I manage several public systems that serve millions of requests a day and even I can’t really give you a “One definitive way of doing things”, but I have my preferences.
I think if you wanted a rough plan of what would be the most valuable things to learn in which order it would be
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Docker, especially persisting your storage and also how its network works. Use containerized services only on your local network at first to get a feel for things, and give yourself the ability to screw things ip without putting yourself in any danger.
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VPNs and how they work. You can start with a direct stupid simple VPN like WireGuard, or Tailscale if you want a mesh-VPN. This will allow you to reach your services remotely without having to worry too much about security and the micromanagement that can sometimes come with it.
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Reverse proxies for things you’d like to expose to the public. At this point you want to learn as well about things like server hardening, have a system in place to automate software updates etc. there’s a common misconception that using a reverse proxy is innately much safer than port forwarding directly to your services. It can help by obscuring your home IP, and if you pair it with a WAF of some kind that’ll help you with much of the chaff attacks that get tossed your way, but at the end of the day in both cases you’re exposing the web services on your local network to the internet at large, so you have to understand the risk and reward of doing this.
I say this as someone who likes fediverse microblogging (Mastodon, MissKey, etc) it will never be Mastodon. Mastodon and its maintainers are staunchly against all the things that would make it a viable replacement to Twitter.
Why wouldn’t they?
Well almost nothing in this world is priced based solely on the cost of materials so I wouldn’t waste your time thinking in terms like that. And it is in fact the case that a $500 router is demonstrably better than a $100 router. A $300 UniFi router is pretty much the ground floor of decent router performance, and even then you’re severely lacking in warranty and support, and the software is subpar.
Beyond a certain point things that are more expensive are just more expensive because they are, not because they represent better quality.
This is true, but the “certain point” in this case is not $100. $500 is much closer to being that point, and even then that’s only if you’re thinking in the scope of a consumer router. Business class routers are thousands of dollars.
Why would it be wild to you that someone would use a technology the way it’s intended?
$500 is not an unreasonable price for a router if it’s actually good and comes with a good warranty.
Is he not the very same president who tried to ban it before?
Only if by “freedom”, you mean “Freedom to force everyone into living the way I choose”. We wouldn’t be here if the snakes MO was “Let me do what I want to do, and I’ll let you do what you want to do”
That’s my point. If any MMO is going to be tightly designed to utilize the abilities of a platform like AWS, you’d think it’d be the one owned by the company that owns AWS. At the very least because it’s an opportunity to flex the capabilities of AWS as an MMO back end. AGS is not AWS, but you’d assume there would be a team from AWS assigned to work with them specifically, as well as the fact that AGS doesn’t have to consider cost as a limiting factor when utilizing AWS as a back end, like any other MMO developer would. It’s a huge leg up they had over every other MMORPG developer, and still somehow managed to screw it up.