CodexArcanum

joined 2 years ago
[–] CodexArcanum 5 points 4 months ago
[–] CodexArcanum 3 points 4 months ago

Funny, the game I most associate with him is BoomBlox on the Wii. It's a really great game, and I guess the wiimote is kind of mouse-like, particularly in that game.

He's been involved in several games though, even had an office at EA for a while. Most famously, of course, is the original Medal of Honor. Arguably the success of MoH as a franchise led directly to Call of Duty and thus to the current state of gaming today.

[–] CodexArcanum 17 points 4 months ago (1 children)

The problem is that you can be angry all day and it won't accomplish anything without coordinated, planned, collective action. And collective action is made more difficult with angry people.

Anger motivates you to act Right Now, which is why it's good for reactionaries. They want you either impotently angry so you can't think clearly to make those long term, organized plans; or they want you mad enough to go do a little stochastic terrorism.

Progressives have a lot of trouble hitting the slow-burn simmer of anger in a way that's motivational and doesn't slip into despair when you get tired from all that rage that you can't turn into immediate results.

[–] CodexArcanum 2 points 4 months ago

Looks pretty andouille to me! I like it with some green onion in there too, but pretty good! Also wow, this is legit the first actually ordinary sausage I've seen him make.

BTW, do you think he affects that voice or does he always sound like that? How does Mrs. Sausage handle it all?

[–] CodexArcanum 8 points 4 months ago

I didn't either but, ideology aside, I have to say that a project with intentionally no name, no brand, and no identity is going to have a very hard time finding users or maintainers.

"Hey everyone, come look at my thing and contribute to it!"

"Neat, what's it called and what does it do?"

"It has no name, no logo, do not refer to it. It does activity pub stuff, you know, internet stuff but federated."

[–] CodexArcanum 6 points 4 months ago (1 children)

Ah, I just remembered how much I miss DarkSoulsToilet on Twitter, it hurts to remember what the musky one took from us.

[–] CodexArcanum 9 points 4 months ago

Turns out, the polandgon (polagon?) has an ideal shape with a perfect binary ratio of area to circumference.

[–] CodexArcanum 1 points 4 months ago

Ah! The Diorama Efect!

It must be because of the way the ground and the objects at back of table are blurred. The objects also have this.... flatness to them, or maybe they've been slightly squashed by the tilt... Anyway, very interesting!

Nice photo too! I often call myself an anti-cat, when I see cups near edges like this I automatically push them back onto the table farther so they won't spill!

[–] CodexArcanum 8 points 4 months ago

It's so good! The purist expression of factory building: no costs, no distractions, just automation.

It has a great concept too in the space layer. The game is played initially on a grid like any factory game. But then you can zoom out to a higher layer where you can place chunks to define the build able area and build "space belts" which essentially codifiy the main-bus style of building. (You also get space trains, which are like trains in other games.)

I "beat" the basic campaign and hopped back over to Satisfactory since 1.0 came out, but I'll go back to shapez when I finish there. I hope they add more complex and tricky buildings and requirements, the challenge of assembling an efficient build in shapez is just so interesting and fun.

[–] CodexArcanum 0 points 4 months ago (1 children)

For those avoiding the orange site and the musk, but somehow seeing this, here is the link too spicy for Twitter to handle: https://www.kenklippenstein.com/p/read-the-jd-vance-dossier

[–] CodexArcanum 7 points 4 months ago (3 children)

Been a while since I thought about this kit! I think my parents still had it for a number of years before I finally let it go. I too tried to make some very whacky and barely tub-worthy boats. I think I got a spider bot that would climb a string working and kept it in that configuration for a while too.

Did y'all have other science kit toys as a kid? Another favorite of mine was an electronics project kit where you wired together little springs (a very child friendly breadboard) to make various electronic gizmos. I think I was too young for that one but I wish I'd learned circuitry a little better from it.

[–] CodexArcanum 3 points 4 months ago (2 children)

Why does it look like doll house furniture to me?

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